bedit: Made it use VRAM buffer, added support for a custom offset

This commit is contained in:
2026-06-06 17:35:25 +03:00
parent f81e9089d3
commit 35e3a2313f
+21 -3
View File
@@ -1,5 +1,9 @@
local fs = require("filesystem")
local shell = require("shell")
local gpu = require("component").gpu
local resX, resY = gpu.getResolution()
local textBuffer = gpu.allocateBuffer(resX, resY - 1)
local args = {...}
local file = args[1]
@@ -31,6 +35,20 @@ for line in data:gmatch("[^\r\n]+") do
table.insert(lines, line)
end
for _, line in ipairs(lines) do
print(line)
end
local function renderText(xOffset, yOffset)
gpu.setActiveBuffer(textBuffer)
gpu.setBackground(0x000000)
gpu.setForeground(0xFFFFFF)
gpu.fill(1, 1, resX, resY - 1, " ")
for i = yOffset + 1, #lines do
gpu.set(1, i - yOffset, lines[i]:sub(xOffset + 1))
end
gpu.setActiveBuffer(0)
gpu.bitblt(0, 1, 1, resX, resY - 1, textBuffer, 1, 1)
end
renderText(args[2], args[3])
-- Cleanup
gpu.freeBuffer(textBuffer)
gpu.setActiveBuffer(0)