Files
Halyde/halyde/apps/bedit.lua
T

55 lines
1.2 KiB
Lua

local fs = require("filesystem")
local shell = require("shell")
local gpu = require("component").gpu
local resX, resY = gpu.getResolution()
local textBuffer = gpu.allocateBuffer(resX, resY - 1)
local args = {...}
local file = args[1]
if not file then
print("\x1b[91mEnter a file name.")
return
end
if fs.isDirectory(file) then
print("\x1b[91mThe specified file is a directory.")
return
end
if file:sub(1, 1) ~= "/" then
file = fs.concat(shell.getWorkingDirectory(), file)
end
local data = ""
if fs.exists(file) then
local handle = fs.open(file)
local tmpdata
repeat
tmpdata = handle:read(math.huge or math.maxinteger)
data = data .. (tmpdata or "")
until not tmpdata
end
local lines = {}
for line in data:gmatch("[^\r\n]+") do
table.insert(lines, line)
end
local function renderText(xOffset, yOffset)
gpu.setActiveBuffer(textBuffer)
gpu.setBackground(0x000000)
gpu.setForeground(0xFFFFFF)
gpu.fill(1, 1, resX, resY - 1, " ")
for i = yOffset + 1, #lines do
gpu.set(1, i - yOffset, lines[i]:sub(xOffset + 1))
end
gpu.setActiveBuffer(0)
gpu.bitblt(0, 1, 1, resX, resY - 1, textBuffer, 1, 1)
end
renderText(args[2], args[3])
-- Cleanup
gpu.freeBuffer(textBuffer)
gpu.setActiveBuffer(0)