Files
Halyde/halyde/core/boot.lua
T

99 lines
3.0 KiB
Lua

local loadfile = ...
local filesystem = loadfile("/halyde/lib/filesystem.lua")(loadfile)
_G._OSVERSION = "Halyde 2.4.1"
_G._OSLOGO = ""
local handle, tmpdata = filesystem.open("/halyde/config/oslogo.ans", "r"), nil
repeat
tmpdata = handle:read(math.huge)
_OSLOGO = _OSLOGO .. (tmpdata or "")
until not tmpdata
_G.package = {["preloaded"] = {}}
loadfile("/halyde/core/datatools.lua")()
function _G.import(module, ...)
local args = table.pack(...)
if package.preloaded[module] then
return package.preloaded[module]
end
local modulepath
if filesystem.exists(module) then
modulepath = module
elseif filesystem.exists("/halyde/lib/"..module..".lua") then
modulepath = "/halyde/lib/"..module..".lua"
elseif shell and shell.workingDirectory and filesystem.exists(shell.workingDirectory..module) then
modulepath = shell.workingDirectory..module
end
assert(modulepath, "module not found\npossible locations:\n/halyde/lib/"..module..".lua")
local handle, data, tmpdata = filesystem.open(modulepath), "", nil
repeat
tmpdata = handle:read(math.huge or math.maxinteger)
data = data .. (tmpdata or "")
until not tmpdata
handle:close()
return(assert(load(data, "="..modulepath))(table.unpack(args)))
end
local function preload(module)
local handle, data, tmpdata = assert(filesystem.open("/halyde/lib/" .. module .. ".lua", "r")), "", nil
repeat
tmpdata = handle:read(math.huge or math.maxinteger)
data = data .. (tmpdata or "")
until not tmpdata
package.preloaded[module] = assert(load(data, "="..module))()
_G[module] = nil
end
preload("component")
preload("computer")
preload("filesystem")
local component = import("component")
local gpu = component.gpu
local screenAddress = component.list("screen")()
--local screen = component.screen
gpu.bind(screenAddress)
--local maxWidth, maxHeight = gpu.maxResolution()
--local aspectX, aspectY = screen.getAspectRatio()
--local screenRatio = aspectX * 2 / aspectY
-- Calculate potential dimensions
--local widthLimited = math.floor(maxHeight * screenRatio)
--local heightLimited = math.floor(maxWidth / screenRatio)
--local targetWidth, targetHeight
--if widthLimited <= maxWidth then
-- height is the limiting factor
-- targetWidth = widthLimited
-- targetHeight = maxHeight
--else
-- width is the limiting factor
-- targetWidth = maxWidth
-- targetHeight = heightLimited
--end
--targetWidth = math.min(targetWidth, maxWidth)
--targetHeight = math.min(targetHeight, maxHeight)
--gpu.setResolution(targetWidth, targetHeight)
gpu.setResolution(gpu.maxResolution())
--local handle = assert(filesystem.open("/bazinga.txt", "w"))
--assert(handle:write("Bazinga!"))
--handle:close()
local fs = import("filesystem")
if not fs.exists("/halyde/config/shell.json") then -- Auto-generate configs
fs.copy("/halyde/config/generate/shell.json", "/halyde/config/shell.json")
end
if not fs.exists("/halyde/config/startupapps.json") then
fs.copy("/halyde/config/generate/startupapps.json", "/halyde/config/startupapps.json")
end
fs = nil
import("/halyde/core/cormgr.lua")