Files
2025-08-17 16:44:40 +03:00

91 lines
2.0 KiB
Lua

local raster = import("raster")
raster.init()
--[[for i=4,20 do
raster.set(i,i)
raster.set(i,i+4,0xFF00FF)
end]]
--[[ for x=4,20 do
for y=4,20 do
if (x+y)%2==0 then
raster.set(x,y,0xFF00FF)
end
end
end ]]
local event = import("event")
local x=0
local y=0
local vx=1
local vy=1
local col = 0x808080
local i=0
while event.pull("key_down",0)==nil do
i = i + 1
raster.set(x,y,col)
x = x + vx
y = y + vy
if x>raster.displayWidth then
x=raster.displayWidth
vx = -math.abs(vx)
col = math.random(0,0xFFFFFF)
end
if x<1 then
x=1
vx = math.abs(vx)
col = math.random(0,0xFFFFFF)
end
if y>raster.displayHeight-6 then
y=raster.displayHeight-6
vy = -math.abs(vy)
col = math.random(0,0xFFFFFF)
end
if y<1 then
y=1
vy = math.abs(vy)
col = math.random(0,0xFFFFFF)
end
if i>10 and i%15>0 then
while true do
local tries=0
local dx,dy=math.random(1,raster.displayWidth),math.random(1,raster.displayHeight-6)
if raster.get(dx,dy)~=0 then
raster.set(dx,dy,0)
break
end
tries = tries + 1
if tries>20 then
break
end
end
end
if i%10==0 then
raster.update()
coroutine.yield()
end
end
--[[ for i=0,360,4 do
local angle = i/180*math.pi
if false then
local x1,y1,x2,y2=raster.displayWidth/2,raster.displayHeight/2,raster.displayWidth/2+math.sin(angle)*80,raster.displayHeight/2+math.cos(angle)*80
raster.fillEllipse(x1,y1,x2,y2,0xFF00FF)
raster.update()
raster.fillEllipse(x1,y1,x2,y2,0x000000)
else
local x,y,c=raster.displayWidth/2,raster.displayHeight/2,math.abs(math.sin(angle)*100)
raster.drawCircle(x,y,c,0xFF00FF)
raster.update()
raster.drawCircle(x,y,c,0x000000)
end
end ]]
raster.free()
termlib.cursorPosY=1