0.5.0 - ANSI color escape code support

I got asked to do the ANSI escape codes for color because Wahlolly couldn't find a way to get them to work. This involved making some kind of TTY, and let me be clear, i didn't know it would be so tedious to develop one. This implementation has support for dark and bright colors by using a color palette. There isn't 8-bit and 24-bit color yet, nor is there a shell parser, so please wait a bit more when it gets implemented.
This commit is contained in:
Ponali
2025-04-19 16:09:27 +02:00
parent 4de5b59686
commit e9cf9789b7
7 changed files with 163 additions and 30 deletions
+5
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@@ -0,0 +1,5 @@
local shellcfg = {
["prompt"] = "\x1b[92m%s > \x1b[0m" -- shell prompt, %s will be replaced with working directory. example: "%s > " turns to "/current/working/directory > "
}
return shellcfg
@@ -1,4 +1,4 @@
/halyde/core/datatools.lua
/halyde/core/fullkb.lua
/halyde/core/evmgr.lua
/halyde/core/shell.lua
/halyde/core/shell.lua
+2 -2
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@@ -1,7 +1,7 @@
local loadfile = ...
local filesystem = loadfile("/halyde/lib/filesystem.lua")(loadfile)
_G._OSVERSION = "Halyde 0.4.1"
_G._OSVERSION = "Halyde 0.5.0"
function _G.import(module, ...)
local args = table.pack(...)
@@ -28,4 +28,4 @@ end
--assert(handle:write("Bazinga!"))
--handle:close()
import("/halyde/core/cormgr.lua")
import("/halyde/core/cormgr.lua")
+2 -2
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@@ -35,7 +35,7 @@ local function runCoroutines()
end
end
local handle = filesystem.open("/halyde/config/startupapps.txt", "r")
local handle = filesystem.open("/halyde/config/startupapps.cfg", "r")
local data = ""
local tmpdata
repeat
@@ -58,4 +58,4 @@ while true do
if #_G.cormgr.corList == 0 then
computer.shutdown()
end
end
end
+1 -1
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@@ -19,4 +19,4 @@ function table.copy(orig)
copy = orig
end
return copy
end
end
+7 -5
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@@ -1,3 +1,4 @@
local shellcfg = import("/halyde/config/shell.cfg")
import("termlib")
local event = import("event")
@@ -7,10 +8,11 @@ _G.shell.workingDirectory = "/"
print("\n\n".._OSVERSION..'\n │ Welcome! Type "help" to get started.\n\n ')
while true do
coroutine.yield()
print(shell.workingDirectory .. " >")
termlib.nextPosX = #(shell.workingDirectory .. " > ")
termlib.nextPosY = termlib.nextPosY - 1
-- print(shell.workingDirectory .. " >")
print(shellcfg["prompt"]:format(shell.workingDirectory),false)
-- termlib.cursorPosX = #(shell.workingDirectory .. " > ")
-- termlib.cursorPosY = termlib.cursorPosY - 1
read()
termlib.nextPosX = 1
termlib.cursorPosX = 1
print("no shell parser yet")
end
end
+145 -19
View File
@@ -2,40 +2,166 @@ local event = import("event")
--local keyboard = import("keyboard")
local gpu = component.proxy(component.list("gpu")()) -- replace with component.gpu once implemented
local ocelot = component.proxy(component.list("ocelot")())
--local ocelot = component.proxy(component.list("ocelot")())
_G.termlib = {}
termlib.nextPosX = 1
termlib.nextPosY = 1
termlib.cursorPosX = 1
termlib.cursorPosY = 1
function _G.print(text)
local xRes, yRes = gpu.getResolution()
local width, height = gpu.getResolution()
termlib.width = width
termlib.height = height
local ANSIColorPalette = {
["dark"] = {
[0] = 0x000000,
[1] = 0x800000,
[2] = 0x008000,
[3] = 0x808000,
[4] = 0x000080,
[5] = 0x800080,
[6] = 0x008080,
[7] = 0xC0C0C0
},
["bright"] = {
[0] = 0x808080,
[1] = 0xFF0000,
[2] = 0x00FF00,
[3] = 0xFFFF00,
[4] = 0x0000FF,
[5] = 0xFF00FF,
[6] = 0x00FFFF,
[7] = 0xFFFFFF
}
}
defaultForegroundColor = ANSIColorPalette["dark"][7]
defaultBackgroundColor = ANSIColorPalette["dark"][0]
gpu.setForeground(defaultForegroundColor)
gpu.setBackground(defaultBackgroundColor)
function _G.scrollDown()
if gpu.copy(0,1,width,height-1,0,-1) then
gpu.set(0,height-1,string.rep(" ",width))
end
end
function _G.newLine()
termlib.cursorPosX=1
termlib.cursorPosY = termlib.cursorPosY + 1
if termlib.cursorPosY>height then
_G.scrollDown()
termlib.cursorPosY=height
end
end
function parseCodeNumbers(code)
o = {}
for num in code:sub(3,-2):gmatch("[^;]+") do
table.insert(o,tonumber(num))
end
return o
end
function _G.print(text,endNewLine)
-- you don't know how tiring this took just for ANSI escape code support
if endNewLine==nil then
endNewLine = true
end
if not text or not tostring(text) then
return
end
local printText = tostring(text):gsub("\t", " ")
for line in printText:gmatch("([^\n]*)\n?") do
while #line > xRes do
gpu.set(termlib.nextPosX, termlib.nextPosY, line:sub(1,xRes))
line = line:sub(xRes+1)
termlib.nextPosY = termlib.nextPosY + 1
termlib.nextPosX = 1
text = tostring(text)
readBreak = 0
-- readBreak is for when, inside the for loop, there normally would have been an increase in the "i" variable because it has read more than one character.
-- unfortunately, changing the "i" variable would have unpredictable effects, so to not risk anything, this workaround was done.
section = ""
function printSection()
if #section==0 then
return
end
gpu.set(termlib.nextPosX, termlib.nextPosY, line)
termlib.nextPosY = termlib.nextPosY + 1
gpu.set(termlib.cursorPosX,termlib.cursorPosY,section)
termlib.cursorPosX = termlib.cursorPosX+unicode.wlen(section)
if termlib.cursorPosX>width then
newLine()
end
section=""
end
for i=1,#text do
if readBreak>0 then
readBreak = readBreak - 1
goto continue
end
if string.byte(text,i)==10 then
printSection()
newLine()
elseif string.byte(text,i)==13 then
printSection()
termlib.cursorPosX=1
elseif string.byte(text,i)==0x1b and i<=#text-2 then
printSection()
--ocelot.log("0x1b char detected")
codeType = string.sub(text,i+1,i+1)
if codeType=="[" then
-- Control Sequence Introducer
--ocelot.log("Control Sequence Introducer")
codeEndIdx = string.find(text,"m",i)
code = string.sub(text,i,codeEndIdx)
--ocelot.log("Code: "..code.." ("..i..", "..codeEndIdx..")")
readBreak = readBreak + #code - 1
nums = parseCodeNumbers(code)
codeEnd = code:sub(-1)
--ocelot.log("Code end: "..codeEnd..", "..#codeEnd)
if codeEnd == "m" then
-- Select Graphic Rendition
--ocelot.log("Select Graphic Rendition, ID "..nums[1])
if nums[1]>=30 and nums[1]<=37 then
gpu.setForeground(ANSIColorPalette["dark"][nums[1]%10])
end
if nums[1]==39 or nums[1]==0 then
gpu.setForeground(defaultForegroundColor)
end
if nums[1]>=40 and nums[1]<=47 then
gpu.setBackground(ANSIColorPalette["dark"][nums[1]%10])
end
if nums[1]==49 or nums[1]==0 then
gpu.setBackground(defaultBackgroundColor)
end
if nums[1]>=90 and nums[1]<=97 then
gpu.setForeground(ANSIColorPalette["bright"][nums[1]%10])
end
if nums[1]>=100 and nums[1]<=107 then
gpu.setBackground(ANSIColorPalette["bright"][nums[1]%10])
end
end
end
else
--gpu.set(termlib.cursorPosX,termlib.cursorPosY,string.sub(text,i,i))
section = section..string.sub(text,i,i)
end
::continue::
end
printSection()
if endNewLine then
newLine()
end
end
function _G.clear()
local xRes, yRes = gpu.getResolution()
gpu.fill(1,1,xRes,yRes," ")
termlib.nextPosX, termlib.nextPosY = 1, 1
termlib.cursorPosX, termlib.cursorPosY = 1, 1
end
function _G.read()
local curtext = ""
local nextPosX, nextPosY = termlib.nextPosX, termlib.nextPosY
local cursorPosX, cursorPosY = termlib.cursorPosX, termlib.cursorPosY
local cursorWhite = true
while true do
local args = {event.pull("key_down", 0.5)}
@@ -48,17 +174,17 @@ function _G.read()
else
if key == "back" then
curtext = curtext:sub(1, #curtext-1)
termlib.nextPosX, termlib.nextPosY = nextPosX, nextPosY
termlib.cursorPosX, termlib.cursorPosY = cursorPosX, cursorPosY
print(curtext.." ")
elseif key == "enter" then
return curtext
end
end
termlib.nextPosX, termlib.nextPosY = nextPosX, nextPosY
termlib.cursorPosX, termlib.cursorPosY = cursorPosX, cursorPosY
print(curtext)
else
cursorWhite = not cursorWhite
end
end
end
end