PRE-ALPHA 3.0.0 - Rewrote the kernel to use a more modular design, changed some terms, added process sandboxing for security.
COMING IN THE FULL RELEASE: - A user system - A functional IPC (Inter-Process Communication) system THINGS CAN AND WILL CHANGE FROM NOW UNTIL THE FINAL RELEASE.
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@@ -1,55 +0,0 @@
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local computer = import("computer")
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local event = {}
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local bufferTime = 0.1 -- A little bit of buffer time so events won't be skipped by accident.
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--local ocelot = component.proxy(component.list("ocelot")())
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function event.pull(...)
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local args = {...}
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local evtypes, timeout = {}, nil
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for _, arg in pairs(args) do
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if type(arg) == "number" and not timeout then -- It's a timeout
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timeout = arg
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else -- It's an event type
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table.insert(evtypes, tostring(arg))
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end
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end
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local startTime = computer.uptime()
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while true do
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-- Check event queue for matching event
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for i = 1, #evmgr.eventQueue do
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local foundevent = false
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if evtypes[1] then -- event type(s) specified
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for _, evtype in pairs(evtypes) do
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if evmgr.eventQueue[i][2] == evtype and evmgr.eventQueue[i][1] >= startTime - bufferTime then
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foundevent = true
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end
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end
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else
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if evmgr.eventQueue[i][1] >= startTime - bufferTime then
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foundevent = true
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end
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end
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if foundevent then
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-- Found matching event (or any event if no type specified)
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local result = table.copy(evmgr.eventQueue[i])
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table.remove(evmgr.eventQueue, i)
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table.remove(result, 1) -- remove the time of event argument
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return table.unpack(result)
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end
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end
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-- Check if we've timed out
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if timeout and computer.uptime() >= startTime + timeout then
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return nil -- Timed out, return nil
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end
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-- Yield to allow other processes to run and more events to be added
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coroutine.yield()
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end
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end
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return event
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