Revert pre-alpha 3.0.0 because I was supposed to push it to a branch.

This reverts commit cbf25999f0.
This commit is contained in:
WahPlus
2025-08-17 16:44:40 +03:00
parent 5276d2437b
commit 2dee5eaba7
52 changed files with 955 additions and 1232 deletions
+8 -8
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@@ -1,9 +1,9 @@
local packages = {...}
local command = packages[1]
table.remove(packages, 1)
local fs = require("filesystem")
local component = require("component")
local agReg = require("/argentum/registry.cfg")
local fs = import("filesystem")
local component = import("component")
local agReg = import("/argentum/registry.cfg")
if not command then
shell.run("help argentum")
return
@@ -346,7 +346,7 @@ if command == "install" then
else
print("\27[91mFailed to fetch Ag registry: " .. (errorMessage or "returned nil"))
end
agReg = require("/argentum/registry.cfg")
agReg = import("/argentum/registry.cfg")
while true do
if not doChecks(packages[i]) then
table.insert(fails, packages[i])
@@ -497,7 +497,7 @@ elseif command == "update" then
else
print("\27[91mFailed to fetch Ag registry: " .. (errorMessage or "returned nil"))
end
agReg = require("/argentum/registry.cfg")
agReg = import("/argentum/registry.cfg")
if not packages[1] then
local packagesInstalled = fs.list("/argentum/store/")
for _, currentPackage in pairs(packagesInstalled) do
@@ -632,7 +632,7 @@ elseif command == "info" then
else
print("\27[91mFailed to fetch Ag registry: " .. (errorMessage or "returned nil"))
end
agReg = require("/argentum/registry.cfg")
agReg = import("/argentum/registry.cfg")
if not agReg[packages[1]] and not source then
print("\27[91mPackage " .. packages[1] .. " does not exist.")
return
@@ -656,7 +656,7 @@ elseif command == "search" then
else
print("\27[91mFailed to fetch Ag registry: " .. (errorMessage or "returned nil"))
end
agReg = require("/argentum/registry.cfg")
agReg = import("/argentum/registry.cfg")
local searchResults = {}
for packageName, _ in pairs(agReg) do
if packageName:find(packages[1], 1, true) then
@@ -679,7 +679,7 @@ elseif command == "list" then
else
print("\27[91mFailed to fetch Ag registry: " .. (errorMessage or "returned nil"))
end
agReg = require("/argentum/registry.cfg")
agReg = import("/argentum/registry.cfg")
local sortedPackages = {}
for packageName, _ in pairs(agReg) do
table.insert(sortedPackages, packageName)
+2 -2
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@@ -1,5 +1,5 @@
local component = require("component")
local computer = require("computer")
local component = import("component")
local computer = import("computer")
local args = {...}
local force = false
+1 -1
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@@ -1,5 +1,5 @@
local files = {...}
local fs = require("filesystem")
local fs = import("filesystem")
if not files or not files[1] then
shell.run("help cat")
return
+1 -1
View File
@@ -1,5 +1,5 @@
local directory = ...
local fs = require("filesystem")
local fs = import("filesystem")
if not directory then
return
+1 -1
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@@ -1,5 +1,5 @@
local fromFile, toFile = ...
local fs = require("filesystem")
local fs = import("filesystem")
if not fromFile or not toFile then
shell.run("help cp")
+2 -2
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@@ -1,7 +1,7 @@
local url = ...
local component = require("component")
local fs = require("filesystem")
local component = import("component")
local fs = import("filesystem")
if not component.list("internet")() then
print("\27[91mThis program requires an internet card to run.")
+4 -4
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@@ -1,8 +1,8 @@
local file = ...
local fs = require("filesystem")
local event = require("event")
local component = require("component")
local unicode = require("unicode")
local fs = import("filesystem")
local event = import("event")
local component = import("component")
local unicode = import("unicode")
local gpu = component.gpu
local width, height = gpu.getResolution()
local scrollPosX, scrollPosY = 1, 1
+8 -8
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@@ -1,13 +1,13 @@
local component = require("component")
local computer = require("computer")
local component = import("component")
local computer = import("computer")
local function printstat(text)
terminal.cursorPosX = 35
terminal.write(text .. "\n", false)
termlib.cursorPosX = 35
termlib.write(text .. "\n", false)
end
terminal.write(_OSLOGO, false)
terminal.cursorPosY = terminal.cursorPosY - 17
termlib.write(_OSLOGO, false)
termlib.cursorPosY = termlib.cursorPosY - 17
printstat("\27[92mOS\27[0m: ".._OSVERSION)
printstat("\27[92mArchitecture\27[0m: ".._VERSION)
local componentCounter = 0
@@ -15,7 +15,7 @@ for _, _ in component.list() do
componentCounter = componentCounter + 1
end
printstat("\27[92mComponents\27[0m: "..tostring(componentCounter))
printstat("\27[92mCoroutines\27[0m: "..tostring(#tsched.getTasks()))
printstat("\27[92mCoroutines\27[0m: "..tostring(#cormgr.corList))
printstat("\27[92mBattery\27[0m: "..tostring(math.floor(computer.energy() / computer.maxEnergy() * 1000 + 0.5) / 10).."%")
local totalMemory = computer.totalMemory()
local usedMemory = computer.totalMemory() - computer.freeMemory()
@@ -67,4 +67,4 @@ local width, height = component.invoke(component.list("gpu")(), "getResolution")
printstat("\27[92mResolution\27[0m: "..tostring(width).."x"..tostring(height).."\n")
printstat("\27[40m \27[41m \27[42m \27[43m \27[44m \27[45m \27[46m \27[47m ")
printstat("\27[100m \27[101m \27[102m \27[103m \27[104m \27[105m \27[106m \27[107m ")
terminal.cursorPosY = terminal.cursorPosY + 5
termlib.cursorPosY = termlib.cursorPosY + 5
+1 -1
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@@ -1,4 +1,4 @@
local fs = require("filesystem")
local fs = import("filesystem")
local args = {...}
local command = args[1]
args = nil
+2 -2
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@@ -1,5 +1,5 @@
local component = require("component")
local computer = require("computer")
local component = import("component")
local computer = import("computer")
local args = {...}
if not args then return print("\x1b[91mCannot get arguments.") end
if not args[1] then
+2 -2
View File
@@ -1,8 +1,8 @@
local args = {...}
local target = args[1]
args = nil
local fs = require("filesystem")
local unicode = require("unicode")
local fs = import("filesystem")
local unicode = import("unicode")
local maxLength = 0
local margin = 2 -- minimum space between filename and size
local dirTable = {}
+4 -4
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@@ -1,7 +1,7 @@
local serialize = require("serialize")
local component = require("component")
local computer = require("computer")
local unicode = require("unicode")
local serialize = import("serialize")
local component = import("component")
local computer = import("computer")
local unicode = import("unicode")
local width,height = component.gpu.getResolution()
+2 -2
View File
@@ -1,13 +1,13 @@
print("\27[44m".._VERSION.."\27[0m shell")
print('Type "exit" to exit.')
termlib.readHistory["lua"] = {""}
local fs = require("filesystem")
local fs = import("filesystem")
local loadedLibraries = ""
local libList = fs.list("halyde/lib")
for _, lib in pairs(libList) do
if lib:match("(.+)%.lua") then
loadedLibraries = loadedLibraries .. "local " .. lib:match("(.+)%.lua") .. ' = require("' .. lib:match("(.+)%.lua") .. '")\n'
loadedLibraries = loadedLibraries .. "local " .. lib:match("(.+)%.lua") .. ' = import("' .. lib:match("(.+)%.lua") .. '")\n'
end
end
+1 -1
View File
@@ -1,4 +1,4 @@
local computer = require("computer")
local computer = import("computer")
if type(computer)~="table" then
return print("\x1b[91mComputer library returned '"..type(computer).."' type\x1b[39m")
+1 -1
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@@ -1,5 +1,5 @@
local directory = ...
local fs = require("filesystem")
local fs = import("filesystem")
if not directory then
shell.run("help mkdir")
+1 -1
View File
@@ -1,5 +1,5 @@
local fromFile, toFile = ...
local fs = require("filesystem")
local fs = import("filesystem")
if not fromFile or not toFile then
shell.run("help mv")
+1 -1
View File
@@ -1 +1 @@
require("computer").shutdown(true)
import("computer").shutdown(true)
View File
+1 -1
View File
@@ -1,5 +1,5 @@
local file = ...
local fs = require("filesystem")
local fs = import("filesystem")
if not file then
shell.run("help rm")
+3 -3
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@@ -1,4 +1,4 @@
local raster = require("raster")
local raster = import("raster")
raster.init()
@@ -15,7 +15,7 @@ end]]
end
end ]]
local event = require("event")
local event = import("event")
local x=0
local y=0
local vx=1
@@ -88,4 +88,4 @@ end
end ]]
raster.free()
termlib.cursorPosY=1
termlib.cursorPosY=1
+4 -4
View File
@@ -1,7 +1,7 @@
local component = require("component")
local computer = require("computer")
local raster = require("raster")
local event = require("event")
local component = import("component")
local computer = import("computer")
local raster = import("raster")
local event = import("event")
-- Initialize the 3D renderer for a spinning cube
-- Using the raster library for drawing
+1 -1
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@@ -1 +1 @@
require("computer").shutdown()
import("computer").shutdown()
+1 -1
View File
@@ -1 +1 @@
{"prompt":"\u001b[92m%s > \u001b[0m","aliases":{"move":"mv","copy":"cp","ag":"argentum","rename":"mv","..":"cd ..","man":"help","del":"rm","delete":"rm","ren":"mv","remove":"rm","list":"ls","wget":"download","dir":"ls","ps":"lscor","poweroff":"shutdown","restart":"reboot","lsblk":"lsdrv"},"splashMessages":["Made by John Haly- I mean Cerulean Blue.","Welcome! Type \"help\" to get started.","Also try KOCOS!","Welcome back, Commander. We have no idea what we're doing.","99.9% bug-free. The remaining 0.1% are features.","0 days since last error.","Everything is fine. The fire is decorative.","Please don't feed the background processes.","Also has fetch!","Anything red is no man's land. Trust me.","Machine...","Abort, Retry, Fail?","What's the deal with /argentum/store?","So cutting-edge you can't hold it in your hand.","Americans are the reason you see colors on-screen. I'm talking about ANSI escape codes, not politics.","Shoutout to Ponali!","Now i% more secure!"],"path":["/halyde/apps/"],"startupMessage":"\n │\n │ %s\n │ %s\n │\n ","defaultWorkingDirectory":"/home/"}
{"prompt":"\u001b[92m%s > \u001b[0m","aliases":{"move":"mv","copy":"cp","ag":"argentum","rename":"mv","..":"cd ..","man":"help","del":"rm","delete":"rm","ren":"mv","remove":"rm","list":"ls","wget":"download","dir":"ls","ps":"lscor","poweroff":"shutdown","restart":"reboot","lsblk":"lsdrv"},"splashMessages":["Made by John Haly- I mean Cerulean Blue.","Welcome! Type \"help\" to get started.","Also try KOCOS!","Welcome back, Commander. We have no idea what we're doing.","99.9% bug-free. The remaining 0.1% are features.","0 days since last error.","Everything is fine. The fire is decorative.","Please don't feed the background processes.","Also has fetch!","Anything red is no man's land. Trust me.","Machine...","Abort, Retry, Fail?","What's the deal with /argentum/store?","So cutting-edge you can't hold it in your hand.","Americans are the reason you see colors on-screen. I'm talking about ANSI escape codes, not politics.","Shoutout to Ponali!"],"path":["/halyde/apps/"],"startupMessage":"\n │\n │ %s\n │ %s\n │\n ","defaultWorkingDirectory":"/home/"}
+1 -1
View File
@@ -1 +1 @@
["/halyde/shell/shell.lua"]
["/halyde/core/fullkb.lua","/halyde/core/evmgr.lua","/halyde/core/drvload.lua","/halyde/core/shell.lua"]
+98
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@@ -0,0 +1,98 @@
local loadfile = ...
local filesystem = loadfile("/halyde/lib/filesystem.lua")(loadfile)
_G._OSVERSION = "Halyde 2.8.1"
_G._OSLOGO = ""
local handle, tmpdata = filesystem.open("/halyde/config/oslogo.ans", "r"), nil
repeat
tmpdata = handle:read(math.huge)
_OSLOGO = _OSLOGO .. (tmpdata or "")
until not tmpdata
_G.package = {["preloaded"] = {}}
loadfile("/halyde/core/datatools.lua")()
function _G.import(module, ...)
local args = table.pack(...)
if package.preloaded[module] then
return package.preloaded[module]
end
local modulepath
if filesystem.exists(module) then
modulepath = module
elseif filesystem.exists("/halyde/lib/"..module..".lua") then
modulepath = "/halyde/lib/"..module..".lua"
elseif shell and shell.workingDirectory and filesystem.exists(shell.workingDirectory..module) then
modulepath = shell.workingDirectory..module
end
assert(modulepath, "module not found\npossible locations:\n/halyde/lib/"..module..".lua")
local handle, data, tmpdata = filesystem.open(modulepath), "", nil
repeat
tmpdata = handle:read(math.huge or math.maxinteger)
data = data .. (tmpdata or "")
until not tmpdata
handle:close()
return(assert(load(data, "="..modulepath))(table.unpack(args)))
end
local function preload(module)
local handle, data, tmpdata = assert(filesystem.open("/halyde/lib/" .. module .. ".lua", "r")), "", nil
repeat
tmpdata = handle:read(math.huge or math.maxinteger)
data = data .. (tmpdata or "")
until not tmpdata
package.preloaded[module] = assert(load(data, "="..module))()
_G[module] = nil
end
preload("component")
preload("computer")
preload("filesystem")
local component = import("component")
local gpu = component.gpu
local screenAddress = component.list("screen")()
--local screen = component.screen
gpu.bind(screenAddress)
--local maxWidth, maxHeight = gpu.maxResolution()
--local aspectX, aspectY = screen.getAspectRatio()
--local screenRatio = aspectX * 2 / aspectY
-- Calculate potential dimensions
--local widthLimited = math.floor(maxHeight * screenRatio)
--local heightLimited = math.floor(maxWidth / screenRatio)
--local targetWidth, targetHeight
--if widthLimited <= maxWidth then
-- height is the limiting factor
-- targetWidth = widthLimited
-- targetHeight = maxHeight
--else
-- width is the limiting factor
-- targetWidth = maxWidth
-- targetHeight = heightLimited
--end
--targetWidth = math.min(targetWidth, maxWidth)
--targetHeight = math.min(targetHeight, maxHeight)
--gpu.setResolution(targetWidth, targetHeight)
gpu.setResolution(gpu.maxResolution())
--local handle = assert(filesystem.open("/bazinga.txt", "w"))
--assert(handle:write("Bazinga!"))
--handle:close()
local fs = import("filesystem")
if not fs.exists("/halyde/config/shell.json") then -- Auto-generate configs
fs.copy("/halyde/config/generate/shell.json", "/halyde/config/shell.json")
end
if not fs.exists("/halyde/config/startupapps.json") then
fs.copy("/halyde/config/generate/startupapps.json", "/halyde/config/startupapps.json")
end
fs = nil
import("/halyde/core/cormgr.lua")
+97
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@@ -0,0 +1,97 @@
_G.cormgr = {}
_G.cormgr.corList = {}
_G.cormgr.labelList = {}
local component = import("component")
local filesystem = import("filesystem")
local json = import("json")
local gpu = component.gpu
--local ocelot = component.ocelot
function _G.cormgr.loadCoroutine(path,...)
local args = {...}
local function corFunction()
local result, errorMessage = xpcall(function(...)
import(...)
end, function(errorMessage)
return errorMessage .. "\n \n" .. debug.traceback()
end, path, table.unpack(args))
if not result then
if print then
gpu.freeAllBuffers()
print("\n\27[91m" .. errorMessage)
else
error(errorMessage)
end
end
--import(path, table.unpack(args))
end
cormgr.addCoroutine(corFunction, string.match(tostring(path), "([^/]+)%.lua$"))
end
function _G.cormgr.addCoroutine(func, name)
local cor = coroutine.create(func)
table.insert(cormgr.corList, cor)
table.insert(cormgr.labelList, name)
return cor
end
function _G.cormgr.removeCoroutine(name)
local index = table.find(cormgr.labelList, cor)
table.remove(cormgr.corList, index)
table.remove(cormgr.labelList, index)
--coroutine.close(cor)
end
function handleError(errormsg)
if errormsg == nil then
error("unknown error")
else
error(tostring(errormsg).."\n \n"..debug.traceback())
end
end
local function runCoroutines()
for i = 1, #_G.cormgr.corList do
if cormgr.corList[i] then
local result, errorMessage = coroutine.resume(cormgr.corList[i])
if cormgr.corList[i] then
if not result then
handleError(errorMessage)
end
if coroutine.status(cormgr.corList[i]) == "dead" then
table.remove(cormgr.corList, i)
table.remove(cormgr.labelList, i)
--ocelot.log("Removed coroutine")
i = i - 1
end
--computer.pullSignal(0)
--coroutine.yield()
end
end
end
end
local handle, data, tmpdata = filesystem.open("/halyde/config/startupapps.json", "r"), "", nil
repeat
tmpdata = handle:read(math.huge or math.maxinteger)
data = data .. (tmpdata or "")
until not tmpdata
handle:close()
for _, line in ipairs(json.decode(data)) do
if line ~= "" then
--[[ if _G.print then
print(line)
end ]]
_G.cormgr.loadCoroutine(line)
runCoroutines()
end
end
-- _G.cormgr.loadCoroutine("/halyde/core/shell.lua")
while true do
runCoroutines()
if #_G.cormgr.corList == 0 then
computer.shutdown()
end
end
+46
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@@ -0,0 +1,46 @@
local fs = import("filesystem")
local driverPath = "/halyde/drivers"
local drivers = fs.list(driverPath)
local driverTypes = {}
local function loadDriver(drvName)
local driverData = import(fs.concat(driverPath, drvName))
table.remove(drivers, table.find(drivers, drvName))
if driverData.dependencies then
for _, dependency in pairs(driverData.dependencies) do
if table.find(drivers, dependency) then
loadDriver(dependency)
elseif table.find(drivers, dependency .. ".lua") then
loadDriver(dependency .. ".lua")
else
for typeLookupDrvName, typeLookupDrvType in pairs(driverTypes) do
if typeLookupDrvType == dependency then
loadDriver(typeLookupDrvName)
-- Don't break, because there can be multiple drivers of the correct type
end
end
end
end
end
--print(drvName)
if driverData.onStartup then -- I have no idea why would this not exist, but it's a failsafe
driverData.onStartup()
end
-- More functions to be implemented in the future
end
for _, drvName in pairs(drivers) do -- Get all the driver types
local driverData = import(fs.concat(driverPath, drvName))
if driverData.type then
--print(driverData.type)
driverTypes[drvName] = driverData.type -- Not the other way around because there can be multiple drivers of the same type, but there can't be multiple entries with the same key
end
end
for _, drvName in pairs(drivers) do -- Load the drivers
if drvName:sub(-1, -1) ~= "/" then -- Check if it's not a directory. Otherwise it might be driver config
loadDriver(drvName)
end
end
@@ -2,11 +2,11 @@ _G.evmgr = {}
_G.evmgr.eventQueue = {}
local maxEventQueueLength = 10 -- increase if events start getting dropped
local computer = require("computer")
local computer = import("computer")
_G._PUBLIC.keyboard.ctrlDown = false
_G._PUBLIC.keyboard.altDown = false
_G._PUBLIC.keyboard.shiftDown = false
keyboard.ctrlDown = false
keyboard.altDown = false
keyboard.shiftDown = false
--local ocelot = component.proxy(component.list("ocelot")())
@@ -16,31 +16,31 @@ while true do
args = {computer.uptime(), computer.pullSignal(0)}
if args and args[2] then
table.insert(evmgr.eventQueue, args)
if _PUBLIC.keyboard then
if keyboard then
if args[2] == "key_down" then
local keycode = args[5]
local key = _PUBLIC.keyboard.keys[keycode]
local key = keyboard.keys[keycode]
if key == "lcontrol" then
_PUBLIC.keyboard.ctrlDown = true
keyboard.ctrlDown = true
elseif key == "lmenu" then
_PUBLIC.keyboard.altDown = true
keyboard.altDown = true
elseif key == "lshift" then
_PUBLIC.keyboard.shiftDown = true
elseif key == "c" and _PUBLIC.keyboard.ctrlDown and _PUBLIC.keyboard.altDown then
keyboard.shiftDown = true
elseif key == "c" and keyboard.ctrlDown and keyboard.altDown then
if print then
print("\n\27[91mCoroutine "..tostring(#tsched.tasks).." killed.")
print("\n\27[91mCoroutine "..tostring(#cormgr.corList).." killed.")
end
tsched.tasks[#tsched.tasks] = nil
cormgr.corList[#cormgr.corList] = nil
end
elseif args[2] == "key_up" then
local keycode = args[5]
local key = _PUBLIC.keyboard.keys[keycode]
local key = keyboard.keys[keycode]
if key == "lcontrol" then
_PUBLIC.keyboard.ctrlDown = false
keyboard.ctrlDown = false
elseif key == "lmenu" then
_PUBLIC.keyboard.altDown = false
keyboard.altDown = false
elseif key == "lshift" then
_PUBLIC.keyboard.shiftDown = true
keyboard.shiftDown = true
end
end
end
+143
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@@ -0,0 +1,143 @@
_G.keyboard = {["keys"] = {}}
keyboard.keys["1"] = 0x02
keyboard.keys["2"] = 0x03
keyboard.keys["3"] = 0x04
keyboard.keys["4"] = 0x05
keyboard.keys["5"] = 0x06
keyboard.keys["6"] = 0x07
keyboard.keys["7"] = 0x08
keyboard.keys["8"] = 0x09
keyboard.keys["9"] = 0x0A
keyboard.keys["0"] = 0x0B
keyboard.keys.a = 0x1E
keyboard.keys.b = 0x30
keyboard.keys.c = 0x2E
keyboard.keys.d = 0x20
keyboard.keys.e = 0x12
keyboard.keys.f = 0x21
keyboard.keys.g = 0x22
keyboard.keys.h = 0x23
keyboard.keys.i = 0x17
keyboard.keys.j = 0x24
keyboard.keys.k = 0x25
keyboard.keys.l = 0x26
keyboard.keys.m = 0x32
keyboard.keys.n = 0x31
keyboard.keys.o = 0x18
keyboard.keys.p = 0x19
keyboard.keys.q = 0x10
keyboard.keys.r = 0x13
keyboard.keys.s = 0x1F
keyboard.keys.t = 0x14
keyboard.keys.u = 0x16
keyboard.keys.v = 0x2F
keyboard.keys.w = 0x11
keyboard.keys.x = 0x2D
keyboard.keys.y = 0x15
keyboard.keys.z = 0x2C
keyboard.keys.apostrophe = 0x28
keyboard.keys.at = 0x91
keyboard.keys.back = 0x0E -- backspace
keyboard.keys.backslash = 0x2B
keyboard.keys.capital = 0x3A -- capslock
keyboard.keys.colon = 0x92
keyboard.keys.comma = 0x33
keyboard.keys.enter = 0x1C
keyboard.keys.equals = 0x0D
keyboard.keys.grave = 0x29 -- accent grave
keyboard.keys.lbracket = 0x1A
keyboard.keys.lcontrol = 0x1D
keyboard.keys.lmenu = 0x38 -- left Alt
keyboard.keys.lshift = 0x2A
keyboard.keys.minus = 0x0C
keyboard.keys.numlock = 0x45
keyboard.keys.pause = 0xC5
keyboard.keys.period = 0x34
keyboard.keys.rbracket = 0x1B
keyboard.keys.rcontrol = 0x9D
keyboard.keys.rmenu = 0xB8 -- right Alt
keyboard.keys.rshift = 0x36
keyboard.keys.scroll = 0x46 -- Scroll Lock
keyboard.keys.semicolon = 0x27
keyboard.keys.slash = 0x35 -- / on main keyboard
keyboard.keys.space = 0x39
keyboard.keys.stop = 0x95
keyboard.keys.tab = 0x0F
keyboard.keys.underline = 0x93
-- Keypad (and numpad with numlock off)
keyboard.keys.up = 0xC8
keyboard.keys.down = 0xD0
keyboard.keys.left = 0xCB
keyboard.keys.right = 0xCD
keyboard.keys.home = 0xC7
keyboard.keys["end"] = 0xCF
keyboard.keys.pageUp = 0xC9
keyboard.keys.pageDown = 0xD1
keyboard.keys.insert = 0xD2
keyboard.keys.delete = 0xD3
-- Function keys
keyboard.keys.f1 = 0x3B
keyboard.keys.f2 = 0x3C
keyboard.keys.f3 = 0x3D
keyboard.keys.f4 = 0x3E
keyboard.keys.f5 = 0x3F
keyboard.keys.f6 = 0x40
keyboard.keys.f7 = 0x41
keyboard.keys.f8 = 0x42
keyboard.keys.f9 = 0x43
keyboard.keys.f10 = 0x44
keyboard.keys.f11 = 0x57
keyboard.keys.f12 = 0x58
keyboard.keys.f13 = 0x64
keyboard.keys.f14 = 0x65
keyboard.keys.f15 = 0x66
keyboard.keys.f16 = 0x67
keyboard.keys.f17 = 0x68
keyboard.keys.f18 = 0x69
keyboard.keys.f19 = 0x71
-- Japanese keyboards
keyboard.keys.kana = 0x70
keyboard.keys.kanji = 0x94
keyboard.keys.convert = 0x79
keyboard.keys.noconvert = 0x7B
keyboard.keys.yen = 0x7D
keyboard.keys.circumflex = 0x90
keyboard.keys.ax = 0x96
-- Numpad
keyboard.keys.numpad0 = 0x52
keyboard.keys.numpad1 = 0x4F
keyboard.keys.numpad2 = 0x50
keyboard.keys.numpad3 = 0x51
keyboard.keys.numpad4 = 0x4B
keyboard.keys.numpad5 = 0x4C
keyboard.keys.numpad6 = 0x4D
keyboard.keys.numpad7 = 0x47
keyboard.keys.numpad8 = 0x48
keyboard.keys.numpad9 = 0x49
keyboard.keys.numpadmul = 0x37
keyboard.keys.numpaddiv = 0xB5
keyboard.keys.numpadsub = 0x4A
keyboard.keys.numpadadd = 0x4E
keyboard.keys.numpaddecimal = 0x53
keyboard.keys.numpadcomma = 0xB3
keyboard.keys.numpadenter = 0x9C
keyboard.keys.numpadequals = 0x8D
-- Create inverse mapping for name lookup.
setmetatable(keyboard.keys,
{
__index = function(tbl, k)
if type(k) ~= "number" then return end
for name,value in pairs(tbl) do
if value == k then
return name
end
end
end
})
@@ -1,5 +1,5 @@
local fs = require("filesystem")
local json = require("json")
local fs = import("filesystem")
local json = import("json")
local handle, data, tmpdata = fs.open("/halyde/config/shell.json", "r"), "", nil
repeat
tmpdata = handle:read(math.huge)
@@ -7,21 +7,23 @@ repeat
until not tmpdata
handle:close()
local shellcfg = json.decode(data)
local component = require("component")
import("/halyde/core/termlib.lua")
local event = import("event")
local component = import("component")
local gpu = component.gpu
_G.shell = {}
_G.shell.workingDirectory = shellcfg["defaultWorkingDirectory"]
_G.shell.aliases = shellcfg["aliases"]
local function runAsTask(path, ...)
local function runAsCoroutine(path, ...)
--ocelot.log("running " .. path .. " as coroutine")
tsched.runAsTask(path, ...)
local corIndex = #tsched.getTasks()
local task = tsched.getTasks()[#tsched.getTasks()]
cormgr.loadCoroutine(path, ...)
local corIndex = #cormgr.corList
local cor = cormgr.corList[#cormgr.corList]
repeat
coroutine.yield()
until tsched.getTasks()[corIndex] ~= task
until cormgr.corList[corIndex] ~= cor
end
function _G.shell.run(command)
@@ -64,14 +66,14 @@ function _G.shell.run(command)
if fs.exists(args[1]) and not fs.isDirectory(args[1]) then
local path = args[1]
table.remove(args, 1)
runAsTask(path, table.unpack(args))
runAsCoroutine(path, table.unpack(args))
return
end
for _, item in pairs(PATH) do
if fs.exists(item..args[1]) and not fs.isDirectory(item .. args[1]) then
local path = fs.concat(item, args[1])
table.remove(args, 1)
runAsTask(path, table.unpack(args))
runAsCoroutine(path, table.unpack(args))
return
else -- try to look for it without the file extension
local files = fs.list(item) or {}
@@ -79,7 +81,7 @@ function _G.shell.run(command)
-- previous pattern: (.+)%.[^%.]+$
if args[1] == file:match("(.+)%.[^%.]+$") and not fs.isDirectory(item .. file) then
table.remove(args, 1)
runAsTask(item .. file, table.unpack(args))
runAsCoroutine(item .. file, table.unpack(args))
return
end
end
@@ -98,7 +100,7 @@ while true do
if shell.workingDirectory:sub(-1, -1) ~= "/" then
shell.workingDirectory = shell.workingDirectory .. "/"
end
local shellCommand = terminal.read("shell", shellcfg.prompt:format(shell.workingDirectory))
local shellCommand = read("shell", shellcfg.prompt:format(shell.workingDirectory))
shell.run(shellCommand)
gpu.freeAllBuffers()
end
+453
View File
@@ -0,0 +1,453 @@
local serialize = import("serialize")
local unicode = import("unicode")
local event = import("event")
--local keyboard = import("keyboard")
--local ocelot = component.proxy(component.list("ocelot")())
local component = import("component")
local computer = import("computer")
local gpu = component.gpu
_G.termlib = {}
termlib.cursorPosX = 1
termlib.cursorPosY = 1
termlib.readHistory = {}
local width, height = gpu.getResolution()
local ANSIColorPalette = {
["dark"] = {
[0] = 0x000000,
[1] = 0x800000,
[2] = 0x008000,
[3] = 0x808000,
[4] = 0x000080,
[5] = 0x800080,
[6] = 0x008080,
[7] = 0xC0C0C0
},
["bright"] = {
[0] = 0x808080,
[1] = 0xFF0000,
[2] = 0x00FF00,
[3] = 0xFFFF00,
[4] = 0x0000FF,
[5] = 0xFF00FF,
[6] = 0x00FFFF,
[7] = 0xFFFFFF
}
}
defaultForegroundColor = ANSIColorPalette["bright"][7]
defaultBackgroundColor = ANSIColorPalette["dark"][0]
gpu.setForeground(defaultForegroundColor)
gpu.setBackground(defaultBackgroundColor)
local function scrollDown()
local width, height = gpu.getResolution()
if gpu.copy(1,1,width,height,0,-1) then
local prevForeground = gpu.getForeground()
local prevBackground = gpu.getBackground()
gpu.setForeground(defaultForegroundColor)
gpu.setBackground(defaultBackgroundColor)
gpu.fill(1, height, width, 1, " ")
gpu.setForeground(prevForeground)
gpu.setBackground(prevBackground)
termlib.cursorPosY=height
end
end
local function newLine()
termlib.cursorPosX=1
termlib.cursorPosY = termlib.cursorPosY + 1
if termlib.cursorPosY>height then
scrollDown()
end
end
local function parseCodeNumbers(code)
local o = {}
for num in code:sub(3,-2):gmatch("[^;]+") do
table.insert(o,tonumber(num))
end
return o
end
local function from8BitColor(num)
num=math.floor(num)&255
if num<16 then return 0x444444*((num>>3)&1)+(0xBB0000*((num>>2)&1)|0x00BB00*((num>>1)&1)|0x0000BB*(num&1)) end
if num>=232 then return 0x10101*(8+(num-232)*10) end
num=num-16
local palette = {0,95,135,175,215,255}
return (palette[(num//36)%6+1]<<16)|(palette[(num//6)%6+1]<<8)|palette[num%6+1]
end
local function from24BitColor(r,g,b)
r,g,b=math.floor(r)&255,math.floor(g)&255,math.floor(b)&255
return (r<<16)|(g<<8)|b
end
local function findCodeEnd(text,i)
local function inRange(v,min,max)
return v>=min and v<=max
end
i=i+2
while i<=#text and not inRange(text:byte(i),0x40,0x7F) do i=i+1 end
return i
end
function termlib.write(text, textWrap)
local width, height = gpu.getResolution()
-- you don't know how tiring this was just for ANSI escape code support
if textWrap == nil then
textWrap = true
end
if not text or not tostring(text) then
return
end
if text:find("\a") then
computer.beep()
end
text = tostring(text)
text = "\27[0m" .. text:gsub("\t", " ")
local readBreak = 0
-- readBreak is for when, inside the for loop, there normally would have been an increase in the "i" variable because it has read more than one character.
-- unfortunately, changing the "i" variable would have unpredictable effects, so to not risk anything, this workaround was done.
local section = ""
local function printSection()
if #section==0 then
return
end
while true do
gpu.set(termlib.cursorPosX,termlib.cursorPosY,section)
if unicode.wlen(section) > width - termlib.cursorPosX + 1 and textWrap then
section = section:sub(width - termlib.cursorPosX + 2)
newLine()
else
termlib.cursorPosX = termlib.cursorPosX+unicode.wlen(section)
break
end
end
section = ""
end
for i=1,#text do
if readBreak>0 then
readBreak = readBreak - 1
goto continue
end
if string.byte(text,i)==10 then
printSection()
newLine()
elseif string.byte(text,i)==13 then
printSection()
termlib.cursorPosX=1
elseif string.byte(text,i)==0x1b and i<=#text-2 then
printSection()
--ocelot.log("0x1b char detected")
local codeType = string.sub(text,i+1,i+1)
if codeType=="[" then
-- Control Sequence Introducer
--ocelot.log("Control Sequence Introducer")
local codeEndIdx = findCodeEnd(text,i)
-- codeEndIdx = string.find(text,"m",i)
local code = string.sub(text,i,codeEndIdx)
--ocelot.log("Code: "..code.." ("..i..", "..codeEndIdx..")")
readBreak = readBreak + #code - 1
local nums = parseCodeNumbers(code)
local codeEnd = code:sub(-1)
--ocelot.log("Code end: "..codeEnd..", "..#codeEnd)
if codeEnd == "m" then
-- Select Graphic Rendition
--ocelot.log("Select Graphic Rendition, ID "..nums[1])
if nums[1]>=30 and nums[1]<=37 then
gpu.setForeground(ANSIColorPalette["dark"][nums[1]%10])
end
if nums[1]==38 and nums[2]==5 then
gpu.setForeground(from8BitColor(nums[3]))
end
if nums[1]==38 and nums[2]==2 then
gpu.setForeground(from24BitColor(nums[3],nums[4],nums[5]))
end
if nums[1]==39 or nums[1]==0 then
gpu.setForeground(defaultForegroundColor)
end
if nums[1]>=40 and nums[1]<=47 then
gpu.setBackground(ANSIColorPalette["dark"][nums[1]%10])
end
if nums[1]==48 and nums[2]==5 then
gpu.setBackground(from8BitColor(nums[3]))
end
if nums[1]==48 and nums[2]==2 then
gpu.setBackground(from24BitColor(nums[3],nums[4],nums[5]))
end
if nums[1]==49 or nums[1]==0 then
gpu.setBackground(defaultBackgroundColor)
end
if nums[1]>=90 and nums[1]<=97 then
gpu.setForeground(ANSIColorPalette["bright"][nums[1]%10])
end
if nums[1]>=100 and nums[1]<=107 then
gpu.setBackground(ANSIColorPalette["bright"][nums[1]%10])
end
end
end
else
--gpu.set(termlib.cursorPosX,termlib.cursorPosY,string.sub(text,i,i))
section = section..string.sub(text,i,i)
end
::continue::
end
printSection()
end
function _G.print(...)
local args = {...}
local stringArgs = {}
for _, arg in pairs(args) do
if type(arg)=="table" then
table.insert(stringArgs, serialize.table(arg,true))
elseif tostring(arg) then
table.insert(stringArgs, tostring(arg))
end
end
termlib.write(table.concat(stringArgs, " ") .. "\n")
end
function _G.clear()
width, height = gpu.getResolution()
gpu.setForeground(defaultForegroundColor)
gpu.setBackground(defaultBackgroundColor)
gpu.fill(1,1,width,height," ")
termlib.cursorPosX, termlib.cursorPosY = 1, 1
end
function _G.read(readHistoryType, prefix, defaultText, maxChars)
checkArg(1, readHistoryType, "string", "nil")
checkArg(2, prefix, "string", "nil")
checkArg(3, defaultText, "string", "nil")
checkArg(4, maxChars, "number", "nil")
maxChars = maxChars or math.huge
local text = defaultText or ""
local historyIdx
if readHistoryType then
if not termlib.readHistory[readHistoryType] then
termlib.readHistory[readHistoryType] = {text}
elseif termlib.readHistory[readHistoryType][#termlib.readHistory[readHistoryType] ] ~= "" then
table.insert(termlib.readHistory[readHistoryType], text)
end
historyIdx = #termlib.readHistory[readHistoryType]
end
local function updateHistory()
if not readHistoryType then return end
termlib.readHistory[readHistoryType][historyIdx]=text
end
local cur = unicode.len(text)+1
if prefix then termlib.write(prefix) end
local startX, startY = termlib.cursorPosX, termlib.cursorPosY
local fg, bg = gpu.getForeground(), gpu.getBackground()
local cursorBlink = true
local function get(idx)
idx=startX+idx-1
return gpu.get(idx%width,startY+(idx//width))
end
local function checkScroll(y)
for i=1,y-height do
scrollDown()
startY=startY-1
end
return math.min(y,height)
end
local function set(idx,chr,rev)
if chr==nil or chr=="" then return end
if rev then
gpu.setForeground(bg)
gpu.setBackground(fg)
else
gpu.setForeground(fg)
gpu.setBackground(bg)
end
idx=startX+idx-1
local setX, setY = (idx-1)%width+1, startY+((idx-1)//width+1)-1
setY = checkScroll(setY)
gpu.set(setX,setY,unicode.sub(chr,1,width-setX+1))
for i=1,math.ceil((#chr+setX-1)/width)+1 do
gpu.set(1,setY+i,unicode.sub(chr,2-setX+i*width,width+i*width-setX))
setY = checkScroll(setY)
end
end
local function strDef(a,b)
if #a==0 then return b end
return a
end
local function curPos(cur)
return unicode.wlen(unicode.sub(text,1,cur-1))+1
end
local function add(chr)
if type(chr)~="string" or #chr==0 then return end
if unicode.len(text)>=maxChars then return end
if maxChars<math.huge then
chr=unicode.sub(chr,1,maxChars-unicode.len(text))
end
text=unicode.sub(text,1,cur-1)..chr..unicode.sub(text,cur)
set(curPos(cur),chr,false)
cur=math.min(cur+unicode.len(chr),maxChars+1)
set(curPos(cur),strDef(unicode.sub(text,cur,cur)," "),true)
cursorBlink = true
set(curPos(cur+1),unicode.sub(text,cur+1),false)
end
local function moveCur(dir)
set(curPos(cur),strDef(unicode.sub(text,cur,cur)," "),false)
cur=math.max(math.min(cur+dir,unicode.len(text)+1),1)
set(curPos(cur),strDef(unicode.sub(text,cur,cur)," "),true)
cursorBlink = true
end
local function isLetter(chr)
return not string.find("\x09 :@-./_~?&=%+#",chr,1,true)
end
local function nextCur(dir,chr,icur)
if icur==nil then icur=cur end
local next = math.max(math.min(icur+dir,unicode.len(text)+1),1)
if chr then return unicode.sub(text,next,next) end
return next
end
local function curAfterWord(dir)
local ncur = cur
while nextCur(dir,false,ncur)~=ncur and isLetter(nextCur(dir,true,ncur))==(dir==1) do
ncur=nextCur(dir,false,ncur)
end
while nextCur(dir,false,ncur)~=ncur and isLetter(nextCur(dir,true,ncur))==(dir==-1) do
ncur=nextCur(dir,false,ncur)
end
return ncur
end
local function moveWord(dir)
if nextCur(dir)==cur then return end
set(curPos(cur),strDef(unicode.sub(text,cur,cur)," "),false)
cur=curAfterWord(dir)
set(curPos(cur),strDef(unicode.sub(text,cur,cur)," "),true)
cursorBlink = true
end
local function deleteWord(dir)
local after = curAfterWord(dir)
local lenb = unicode.wlen(text)
if dir==1 then
text=unicode.sub(text,1,cur-1)..unicode.sub(text,after)
set(curPos(cur+1),unicode.sub(text,cur+1)..string.rep(" ",lenb-unicode.wlen(text)+1),false)
set(curPos(cur),strDef(unicode.sub(text,cur,cur)," "),true)
else
text = unicode.sub(text,1,after-1)..unicode.sub(text,cur)
cur=after
set(curPos(cur+1),unicode.sub(text,cur+1)..string.rep(" ",lenb-unicode.wlen(text)+1),false)
set(curPos(cur),strDef(unicode.sub(text,cur,cur)," "),true)
end
updateHistory()
cursorBlink = true
end
local function isLine(chr)
return chr=="\n" or chr=="\r"
end
--[[ gpu.set(startX,startY,unicode.sub(text,1,width-startX))
for i=1,(#text+startX)//width-1 do
gpu.set(startX,startY+i,unicode.sub(text,1+i*width,width-startX+i*width))
end ]]
set(1,text,false)
set(curPos(cur)," ",true)
local function reprint(new)
set(1,new..string.rep(" ",unicode.wlen(text)-unicode.wlen(new)+1),false)
cur=unicode.len(new)+1
text=new
set(curPos(cur)," ",true)
end
while true do
local args = {event.pull("key_down", "clipboard", 0.5)}
if args and args[1] == "key_down" and args[4] then
local key = keyboard.keys[args[4]]
if key=="up" and readHistoryType then
historyIdx=math.max(historyIdx-1,1)
reprint(termlib.readHistory[readHistoryType][historyIdx])
elseif key=="down" and readHistoryType then
historyIdx=math.min(historyIdx+1,#termlib.readHistory[readHistoryType])
reprint(termlib.readHistory[readHistoryType][historyIdx])
elseif key=="left" and keyboard.ctrlDown then
moveWord(-1)
elseif key=="right" and keyboard.ctrlDown then
moveWord(1)
elseif key=="left" then
moveCur(-1)
elseif key=="right" then
moveCur(1)
elseif key=="home" then
moveCur(-math.huge)
elseif key=="end" then
moveCur(math.huge)
elseif key=="back" and keyboard.ctrlDown then
deleteWord(-1)
elseif key=="delete" and keyboard.ctrlDown then
deleteWord(1)
elseif key=="back" and cur>1 then
text=unicode.sub(text,1,cur-2)..unicode.sub(text,cur)
cur=cur-1
set(curPos(cur),strDef(unicode.sub(text,cur,cur)," "),true)
cursorBlink = true
set(curPos(cur)+1,unicode.sub(text,cur+1).." ",false)
updateHistory()
elseif key=="delete" then
text = unicode.sub(text,1,cur-1)..unicode.sub(text,cur+1)
set(curPos(cur),strDef(unicode.sub(text,cur,cur)," "),true)
cursorBlink = true
if cur<=unicode.len(text) then
set(curPos(cur+1),unicode.sub(text,cur+1).." ",false)
end
updateHistory()
elseif key=="enter" then
set(curPos(cur),strDef(unicode.sub(text,cur,cur)," "),false)
break
elseif not (args[3]<32 or (args[3]>0x7F and args[3]<=0x9F)) then
add(unicode.char(args[3]) or " ")
updateHistory()
end
elseif args and args[1]=="clipboard" then
local clip = args[3]
if not args[3] then goto continue end
while isLine(unicode.sub(clip,1,1)) do clip=unicode.sub(clip,2) end
while isLine(unicode.sub(clip,-1)) do clip=unicode.sub(clip,1,-2) end
add(clip)
updateHistory()
else
cursorBlink=not cursorBlink
set(curPos(cur),strDef(unicode.sub(text,cur,cur)," "),cursorBlink)
end
::continue::
end
if readHistoryType then
if termlib.readHistory[readHistoryType][#termlib.readHistory[readHistoryType]]=="" then
table.remove(termlib.readHistory[readHistoryType],#termlib.readHistory[readHistoryType])
end
if historyIdx<#termlib.readHistory[readHistoryType] then
table.remove(termlib.readHistory[readHistoryType],historyIdx)
table.insert(termlib.readHistory[readHistoryType],text)
end
while #termlib.readHistory[readHistoryType] > 50 do
table.remove(termlib.readHistory[readHistoryType], 1)
end
end
termlib.cursorPosX=1
termlib.cursorPosY=termlib.cursorPosY+math.ceil((unicode.wlen(text)+startX-1)/width)
if termlib.cursorPosY>height then scrollDown() end
return text
end
-73
View File
@@ -1,73 +0,0 @@
local loadfile = ...
local filesystem = assert(loadfile("/lib/filesystem.lua")(loadfile))
_G._OSVERSION = "HALYDE VERSION" -- TODO: Put this in a separate config file
_G._OSLOGO = ""
_G._PUBLIC = {}
local ocelot = component.proxy(component.list("ocelot")())
local handle, tmpdata = filesystem.open("/halyde/config/oslogo.ans", "r"), nil
repeat
tmpdata = handle:read(math.huge)
_OSLOGO = _OSLOGO .. (tmpdata or "")
until not tmpdata
_G.package = {["preloaded"] = {}}
loadfile("/halyde/kernel/modules/datatools.lua")()
function _G.require(module, ...)
ocelot.log("Requiring " .. module)
local args = table.pack(...)
if package.preloaded[module] then
return package.preloaded[module]
end
local modulepath
if filesystem.exists(module) then
modulepath = module
elseif filesystem.exists("/lib/" .. module .. ".lua") then
modulepath = "/lib/" .. module .. ".lua"
elseif shell and shell.workingDirectory and filesystem.exists(filesystem.concat(shell.workingDirectory, module .. ".lua")) then
modulepath = shell.workingDirectory .. module .. ".lua"
end
assert(modulepath, "Module not found\nPossible locations:\n/lib/" .. module .. ".lua")
local handle, data, tmpdata = filesystem.open(modulepath), "", nil
repeat
tmpdata = handle:read(math.huge or math.maxinteger)
data = data .. (tmpdata or "")
until not tmpdata
handle:close()
return(assert(load(data, "="..modulepath))(table.unpack(args)))
end
function _G.package.preload(module)
local handle, data, tmpdata = assert(filesystem.open("/lib/" .. module .. ".lua", "r")), "", nil
repeat
tmpdata = handle:read(math.huge or math.maxinteger)
data = data .. (tmpdata or "")
until not tmpdata
handle:close()
package.preloaded[module] = assert(load(data, "="..module))()
_G[module] = nil
end
require("/halyde/kernel/datatools.lua") -- If this is not imported BEFORE modload gets run, modload requires filesystem which requires computer which requires datatools.
require("/halyde/kernel/modload.lua")
package.preload("component")
package.preload("computer")
local component = require("component")
local gpu = component.gpu
local screenAddress = component.list("screen")()
gpu.bind(screenAddress)
gpu.setResolution(gpu.maxResolution())
if not filesystem.exists("/halyde/config/shell.json") then -- Auto-generate configs
filesystem.copy("/halyde/config/generate/shell.json", "/halyde/config/shell.json")
end
if not filesystem.exists("/halyde/config/startupapps.json") then
filesystem.copy("/halyde/config/generate/startupapps.json", "/halyde/config/startupapps.json")
end
require("/halyde/kernel/tsched.lua")
-53
View File
@@ -1,53 +0,0 @@
local fs = require("filesystem")
local ocelot = require("component").ocelot
local modulePath = "/halyde/kernel/modules"
local modules = fs.list(modulePath)
local moduleTypes = {}
local function loadModule(modName)
ocelot.log("Checking module " .. modName)
local moduleData = require(fs.concat(modulePath, modName))
table.remove(modules, table.find(modules, modName))
if not moduleData.check() then
return
end
ocelot.log("Loading module " .. modName)
if moduleData.dependencies then
for _, dependency in pairs(moduleData.dependencies) do
if table.find(modules, dependency) then
loadModule(dependency)
elseif table.find(modules, dependency .. ".lua") then
loadModule(dependency .. ".lua")
else
for typeLookupDrvName, typeLookupDrvType in pairs(moduleTypes) do
if typeLookupDrvType == dependency then
loadModule(typeLookupDrvName)
-- Don't break, because there can be multiple modules of the correct type
end
end
end
end
end
--print(modName)
if moduleData.init then -- I have no idea why this would not exist, but it's a failsafe
moduleData.init()
end
end
for _, modName in pairs(modules) do -- Get all the module types
local moduleData = require(fs.concat(modulePath, modName))
if moduleData.type then
--print(moduleData.type)
moduleTypes[modName] = moduleData.type -- Not the other way around because there can be multiple modules of the same type, but there can't be multiple entries with the same key
end
end
while modules[1] do
if modules[1]:sub(-1, -1) ~= "/" then -- Check if it's not a directory. If it is, it might be module config
loadModule(modules[1])
end
end
ocelot.log("Finished loading modules!")
-53
View File
@@ -1,53 +0,0 @@
local module = {}
module.dependencies = {"terminal"}
function module.check()
return true -- This module should always be loaded
end
function module.init()
local publicTable = {
"print",
"require",
"_VERSION",
"_OSVERSION",
"assert",
"error",
"getmetatable",
"ipairs",
"load",
"next",
"pairs",
"pcall",
"rawequal",
"rawget",
"rawlen",
"rawset",
"select",
"setmetatable",
"tonumber",
"tostring",
"type",
"xpcall",
"bit32",
"coroutine",
"debug",
"math",
"os",
"string",
"table",
"checkArg",
"utf8",
"convert"
}
for _, value in ipairs(publicTable) do
_G._PUBLIC[value] = table.copy(_G[value])
end
end
function module.exit()
_G._PUBLIC = nil
end
return module
-15
View File
@@ -1,15 +0,0 @@
local module = {}
function module.check()
return true -- This module should always be loaded
end
function module.init()
end
function module.exit()
end
return module
-157
View File
@@ -1,157 +0,0 @@
local module = {}
function module.check()
return true -- This module should always be loaded
end
function module.init()
_G._PUBLIC.keyboard = {["keys"] = {}}
_PUBLIC.keyboard.keys["1"] = 0x02
_PUBLIC.keyboard.keys["2"] = 0x03
_PUBLIC.keyboard.keys["3"] = 0x04
_PUBLIC.keyboard.keys["4"] = 0x05
_PUBLIC.keyboard.keys["5"] = 0x06
_PUBLIC.keyboard.keys["6"] = 0x07
_PUBLIC.keyboard.keys["7"] = 0x08
_PUBLIC.keyboard.keys["8"] = 0x09
_PUBLIC.keyboard.keys["9"] = 0x0A
_PUBLIC.keyboard.keys["0"] = 0x0B
_PUBLIC.keyboard.keys.a = 0x1E
_PUBLIC.keyboard.keys.b = 0x30
_PUBLIC.keyboard.keys.c = 0x2E
_PUBLIC.keyboard.keys.d = 0x20
_PUBLIC.keyboard.keys.e = 0x12
_PUBLIC.keyboard.keys.f = 0x21
_PUBLIC.keyboard.keys.g = 0x22
_PUBLIC.keyboard.keys.h = 0x23
_PUBLIC.keyboard.keys.i = 0x17
_PUBLIC.keyboard.keys.j = 0x24
_PUBLIC.keyboard.keys.k = 0x25
_PUBLIC.keyboard.keys.l = 0x26
_PUBLIC.keyboard.keys.m = 0x32
_PUBLIC.keyboard.keys.n = 0x31
_PUBLIC.keyboard.keys.o = 0x18
_PUBLIC.keyboard.keys.p = 0x19
_PUBLIC.keyboard.keys.q = 0x10
_PUBLIC.keyboard.keys.r = 0x13
_PUBLIC.keyboard.keys.s = 0x1F
_PUBLIC.keyboard.keys.t = 0x14
_PUBLIC.keyboard.keys.u = 0x16
_PUBLIC.keyboard.keys.v = 0x2F
_PUBLIC.keyboard.keys.w = 0x11
_PUBLIC.keyboard.keys.x = 0x2D
_PUBLIC.keyboard.keys.y = 0x15
_PUBLIC.keyboard.keys.z = 0x2C
_PUBLIC.keyboard.keys.apostrophe = 0x28
_PUBLIC.keyboard.keys.at = 0x91
_PUBLIC.keyboard.keys.back = 0x0E -- backspace
_PUBLIC.keyboard.keys.backslash = 0x2B
_PUBLIC.keyboard.keys.capital = 0x3A -- capslock
_PUBLIC.keyboard.keys.colon = 0x92
_PUBLIC.keyboard.keys.comma = 0x33
_PUBLIC.keyboard.keys.enter = 0x1C
_PUBLIC.keyboard.keys.equals = 0x0D
_PUBLIC.keyboard.keys.grave = 0x29 -- accent grave
_PUBLIC.keyboard.keys.lbracket = 0x1A
_PUBLIC.keyboard.keys.lcontrol = 0x1D
_PUBLIC.keyboard.keys.lmenu = 0x38 -- left Alt
_PUBLIC.keyboard.keys.lshift = 0x2A
_PUBLIC.keyboard.keys.minus = 0x0C
_PUBLIC.keyboard.keys.numlock = 0x45
_PUBLIC.keyboard.keys.pause = 0xC5
_PUBLIC.keyboard.keys.period = 0x34
_PUBLIC.keyboard.keys.rbracket = 0x1B
_PUBLIC.keyboard.keys.rcontrol = 0x9D
_PUBLIC.keyboard.keys.rmenu = 0xB8 -- right Alt
_PUBLIC.keyboard.keys.rshift = 0x36
_PUBLIC.keyboard.keys.scroll = 0x46 -- Scroll Lock
_PUBLIC.keyboard.keys.semicolon = 0x27
_PUBLIC.keyboard.keys.slash = 0x35 -- / on main _PUBLIC.keyboard
_PUBLIC.keyboard.keys.space = 0x39
_PUBLIC.keyboard.keys.stop = 0x95
_PUBLIC.keyboard.keys.tab = 0x0F
_PUBLIC.keyboard.keys.underline = 0x93
-- Keypad (and numpad with numlock off)
_PUBLIC.keyboard.keys.up = 0xC8
_PUBLIC.keyboard.keys.down = 0xD0
_PUBLIC.keyboard.keys.left = 0xCB
_PUBLIC.keyboard.keys.right = 0xCD
_PUBLIC.keyboard.keys.home = 0xC7
_PUBLIC.keyboard.keys["end"] = 0xCF
_PUBLIC.keyboard.keys.pageUp = 0xC9
_PUBLIC.keyboard.keys.pageDown = 0xD1
_PUBLIC.keyboard.keys.insert = 0xD2
_PUBLIC.keyboard.keys.delete = 0xD3
-- Function keys
_PUBLIC.keyboard.keys.f1 = 0x3B
_PUBLIC.keyboard.keys.f2 = 0x3C
_PUBLIC.keyboard.keys.f3 = 0x3D
_PUBLIC.keyboard.keys.f4 = 0x3E
_PUBLIC.keyboard.keys.f5 = 0x3F
_PUBLIC.keyboard.keys.f6 = 0x40
_PUBLIC.keyboard.keys.f7 = 0x41
_PUBLIC.keyboard.keys.f8 = 0x42
_PUBLIC.keyboard.keys.f9 = 0x43
_PUBLIC.keyboard.keys.f10 = 0x44
_PUBLIC.keyboard.keys.f11 = 0x57
_PUBLIC.keyboard.keys.f12 = 0x58
_PUBLIC.keyboard.keys.f13 = 0x64
_PUBLIC.keyboard.keys.f14 = 0x65
_PUBLIC.keyboard.keys.f15 = 0x66
_PUBLIC.keyboard.keys.f16 = 0x67
_PUBLIC.keyboard.keys.f17 = 0x68
_PUBLIC.keyboard.keys.f18 = 0x69
_PUBLIC.keyboard.keys.f19 = 0x71
-- Japanese keyboards
_PUBLIC.keyboard.keys.kana = 0x70
_PUBLIC.keyboard.keys.kanji = 0x94
_PUBLIC.keyboard.keys.convert = 0x79
_PUBLIC.keyboard.keys.noconvert = 0x7B
_PUBLIC.keyboard.keys.yen = 0x7D
_PUBLIC.keyboard.keys.circumflex = 0x90
_PUBLIC.keyboard.keys.ax = 0x96
-- Numpad
_PUBLIC.keyboard.keys.numpad0 = 0x52
_PUBLIC.keyboard.keys.numpad1 = 0x4F
_PUBLIC.keyboard.keys.numpad2 = 0x50
_PUBLIC.keyboard.keys.numpad3 = 0x51
_PUBLIC.keyboard.keys.numpad4 = 0x4B
_PUBLIC.keyboard.keys.numpad5 = 0x4C
_PUBLIC.keyboard.keys.numpad6 = 0x4D
_PUBLIC.keyboard.keys.numpad7 = 0x47
_PUBLIC.keyboard.keys.numpad8 = 0x48
_PUBLIC.keyboard.keys.numpad9 = 0x49
_PUBLIC.keyboard.keys.numpadmul = 0x37
_PUBLIC.keyboard.keys.numpaddiv = 0xB5
_PUBLIC.keyboard.keys.numpadsub = 0x4A
_PUBLIC.keyboard.keys.numpadadd = 0x4E
_PUBLIC.keyboard.keys.numpaddecimal = 0x53
_PUBLIC.keyboard.keys.numpadcomma = 0xB3
_PUBLIC.keyboard.keys.numpadenter = 0x9C
_PUBLIC.keyboard.keys.numpadequals = 0x8D
-- Create inverse mapping for name lookup.
setmetatable(_PUBLIC.keyboard.keys,
{
__index = function(tbl, k)
if type(k) ~= "number" then return end
for name,value in pairs(tbl) do
if value == k then
return name
end
end
end
})
end
function module.exit()
_G._PUBLIC.keyboard = nil
end
return module
-466
View File
@@ -1,466 +0,0 @@
local module = {}
function module.check()
return true -- Usually always loaded, but maybe it would be worth it to check if the computer has a GPU or not? I'm not sure.
end
function module.init()
local serialize = require("serialize")
local unicode = require("unicode")
local event = require("event")
--local ocelot = component.proxy(component.list("ocelot")())
local component = require("component")
local computer = require("computer")
local gpu = component.gpu
_G._PUBLIC.terminal = {}
_PUBLIC.terminal.cursorPosX = 1
_PUBLIC.terminal.cursorPosY = 1
_PUBLIC.terminal.readHistory = {}
local width, height = gpu.getResolution()
local ANSIColorPalette = {
["dark"] = {
[0] = 0x000000,
[1] = 0x800000,
[2] = 0x008000,
[3] = 0x808000,
[4] = 0x000080,
[5] = 0x800080,
[6] = 0x008080,
[7] = 0xC0C0C0
},
["bright"] = {
[0] = 0x808080,
[1] = 0xFF0000,
[2] = 0x00FF00,
[3] = 0xFFFF00,
[4] = 0x0000FF,
[5] = 0xFF00FF,
[6] = 0x00FFFF,
[7] = 0xFFFFFF
}
}
defaultForegroundColor = ANSIColorPalette["bright"][7]
defaultBackgroundColor = ANSIColorPalette["dark"][0]
gpu.setForeground(defaultForegroundColor)
gpu.setBackground(defaultBackgroundColor)
local function scrollDown()
local width, height = gpu.getResolution()
if gpu.copy(1,1,width,height,0,-1) then
local prevForeground = gpu.getForeground()
local prevBackground = gpu.getBackground()
gpu.setForeground(defaultForegroundColor)
gpu.setBackground(defaultBackgroundColor)
gpu.fill(1, height, width, 1, " ")
gpu.setForeground(prevForeground)
gpu.setBackground(prevBackground)
_PUBLIC.terminal.cursorPosY=height
end
end
local function newLine()
_PUBLIC.terminal.cursorPosX=1
_PUBLIC.terminal.cursorPosY = _PUBLIC.terminal.cursorPosY + 1
if _PUBLIC.terminal.cursorPosY>height then
scrollDown()
end
end
local function parseCodeNumbers(code)
local o = {}
for num in code:sub(3,-2):gmatch("[^;]+") do
table.insert(o,tonumber(num))
end
return o
end
local function from8BitColor(num)
num=math.floor(num)&255
if num<16 then return 0x444444*((num>>3)&1)+(0xBB0000*((num>>2)&1)|0x00BB00*((num>>1)&1)|0x0000BB*(num&1)) end
if num>=232 then return 0x10101*(8+(num-232)*10) end
num=num-16
local palette = {0,95,135,175,215,255}
return (palette[(num//36)%6+1]<<16)|(palette[(num//6)%6+1]<<8)|palette[num%6+1]
end
local function from24BitColor(r,g,b)
r,g,b=math.floor(r)&255,math.floor(g)&255,math.floor(b)&255
return (r<<16)|(g<<8)|b
end
local function findCodeEnd(text,i)
local function inRange(v,min,max)
return v>=min and v<=max
end
i=i+2
while i<=#text and not inRange(text:byte(i),0x40,0x7F) do i=i+1 end
return i
end
function _PUBLIC.terminal.write(text, textWrap)
local width, height = gpu.getResolution()
-- you don't know how tiring this was just for ANSI escape code support
if textWrap == nil then
textWrap = true
end
if not text or not tostring(text) then
return
end
if text:find("\a") then
computer.beep()
end
text = tostring(text)
text = "\27[0m" .. text:gsub("\t", " ")
local readBreak = 0
-- readBreak is for when, inside the for loop, there normally would have been an increase in the "i" variable because it has read more than one character.
-- unfortunately, changing the "i" variable would have unpredictable effects, so to not risk anything, this workaround was done.
local section = ""
local function printSection()
if #section==0 then
return
end
while true do
gpu.set(_PUBLIC.terminal.cursorPosX,_PUBLIC.terminal.cursorPosY,section)
if unicode.wlen(section) > width - _PUBLIC.terminal.cursorPosX + 1 and textWrap then
section = section:sub(width - _PUBLIC.terminal.cursorPosX + 2)
newLine()
else
_PUBLIC.terminal.cursorPosX = _PUBLIC.terminal.cursorPosX+unicode.wlen(section)
break
end
end
section = ""
end
for i=1,#text do
if readBreak>0 then
readBreak = readBreak - 1
goto continue
end
if string.byte(text,i)==10 then
printSection()
newLine()
elseif string.byte(text,i)==13 then
printSection()
_PUBLIC.terminal.cursorPosX=1
elseif string.byte(text,i)==0x1b and i<=#text-2 then
printSection()
--ocelot.log("0x1b char detected")
local codeType = string.sub(text,i+1,i+1)
if codeType=="[" then
-- Control Sequence Introducer
--ocelot.log("Control Sequence Introducer")
local codeEndIdx = findCodeEnd(text,i)
-- codeEndIdx = string.find(text,"m",i)
local code = string.sub(text,i,codeEndIdx)
--ocelot.log("Code: "..code.." ("..i..", "..codeEndIdx..")")
readBreak = readBreak + #code - 1
local nums = parseCodeNumbers(code)
local codeEnd = code:sub(-1)
--ocelot.log("Code end: "..codeEnd..", "..#codeEnd)
if codeEnd == "m" then
-- Select Graphic Rendition
--ocelot.log("Select Graphic Rendition, ID "..nums[1])
if nums[1]>=30 and nums[1]<=37 then
gpu.setForeground(ANSIColorPalette["dark"][nums[1]%10])
end
if nums[1]==38 and nums[2]==5 then
gpu.setForeground(from8BitColor(nums[3]))
end
if nums[1]==38 and nums[2]==2 then
gpu.setForeground(from24BitColor(nums[3],nums[4],nums[5]))
end
if nums[1]==39 or nums[1]==0 then
gpu.setForeground(defaultForegroundColor)
end
if nums[1]>=40 and nums[1]<=47 then
gpu.setBackground(ANSIColorPalette["dark"][nums[1]%10])
end
if nums[1]==48 and nums[2]==5 then
gpu.setBackground(from8BitColor(nums[3]))
end
if nums[1]==48 and nums[2]==2 then
gpu.setBackground(from24BitColor(nums[3],nums[4],nums[5]))
end
if nums[1]==49 or nums[1]==0 then
gpu.setBackground(defaultBackgroundColor)
end
if nums[1]>=90 and nums[1]<=97 then
gpu.setForeground(ANSIColorPalette["bright"][nums[1]%10])
end
if nums[1]>=100 and nums[1]<=107 then
gpu.setBackground(ANSIColorPalette["bright"][nums[1]%10])
end
end
end
else
--gpu.set(_PUBLIC.terminal.cursorPosX,_PUBLIC.terminal.cursorPosY,string.sub(text,i,i))
section = section..string.sub(text,i,i)
end
::continue::
end
printSection()
end
function _G.print(...)
local args = {...}
local stringArgs = {}
for _, arg in pairs(args) do
if type(arg)=="table" then
table.insert(stringArgs, serialize.table(arg,true))
elseif tostring(arg) then
table.insert(stringArgs, tostring(arg))
end
end
_PUBLIC.terminal.write(table.concat(stringArgs, " ") .. "\n")
end
function _G._PUBLIC.terminal.clear()
width, height = gpu.getResolution()
gpu.setForeground(defaultForegroundColor)
gpu.setBackground(defaultBackgroundColor)
gpu.fill(1,1,width,height," ")
_PUBLIC.terminal.cursorPosX, _PUBLIC.terminal.cursorPosY = 1, 1
end
function _G._PUBLIC.terminal.read(readHistoryType, prefix, defaultText, maxChars)
checkArg(1, readHistoryType, "string", "nil")
checkArg(2, prefix, "string", "nil")
checkArg(3, defaultText, "string", "nil")
checkArg(4, maxChars, "number", "nil")
maxChars = maxChars or math.huge
local text = defaultText or ""
local historyIdx
if readHistoryType then
if not _PUBLIC.terminal.readHistory[readHistoryType] then
_PUBLIC.terminal.readHistory[readHistoryType] = {text}
elseif _PUBLIC.terminal.readHistory[readHistoryType][#_PUBLIC.terminal.readHistory[readHistoryType] ] ~= "" then
table.insert(_PUBLIC.terminal.readHistory[readHistoryType], text)
end
historyIdx = #_PUBLIC.terminal.readHistory[readHistoryType]
end
local function updateHistory()
if not readHistoryType then return end
_PUBLIC.terminal.readHistory[readHistoryType][historyIdx]=text
end
local cur = unicode.len(text)+1
if prefix then _PUBLIC.terminal.write(prefix) end
local startX, startY = _PUBLIC.terminal.cursorPosX, _PUBLIC.terminal.cursorPosY
local fg, bg = gpu.getForeground(), gpu.getBackground()
local cursorBlink = true
local function get(idx)
idx=startX+idx-1
return gpu.get(idx%width,startY+(idx//width))
end
local function checkScroll(y)
for i=1,y-height do
scrollDown()
startY=startY-1
end
return math.min(y,height)
end
local function set(idx,chr,rev)
if chr==nil or chr=="" then return end
if rev then
gpu.setForeground(bg)
gpu.setBackground(fg)
else
gpu.setForeground(fg)
gpu.setBackground(bg)
end
idx=startX+idx-1
local setX, setY = (idx-1)%width+1, startY+((idx-1)//width+1)-1
setY = checkScroll(setY)
gpu.set(setX,setY,unicode.sub(chr,1,width-setX+1))
for i=1,math.ceil((#chr+setX-1)/width)+1 do
gpu.set(1,setY+i,unicode.sub(chr,2-setX+i*width,width+i*width-setX))
setY = checkScroll(setY)
end
end
local function strDef(a,b)
if #a==0 then return b end
return a
end
local function curPos(cur)
return unicode.wlen(unicode.sub(text,1,cur-1))+1
end
local function add(chr)
if type(chr)~="string" or #chr==0 then return end
if unicode.len(text)>=maxChars then return end
if maxChars<math.huge then
chr=unicode.sub(chr,1,maxChars-unicode.len(text))
end
text=unicode.sub(text,1,cur-1)..chr..unicode.sub(text,cur)
set(curPos(cur),chr,false)
cur=math.min(cur+unicode.len(chr),maxChars+1)
set(curPos(cur),strDef(unicode.sub(text,cur,cur)," "),true)
cursorBlink = true
set(curPos(cur+1),unicode.sub(text,cur+1),false)
end
local function moveCur(dir)
set(curPos(cur),strDef(unicode.sub(text,cur,cur)," "),false)
cur=math.max(math.min(cur+dir,unicode.len(text)+1),1)
set(curPos(cur),strDef(unicode.sub(text,cur,cur)," "),true)
cursorBlink = true
end
local function isLetter(chr)
return not string.find("\x09 :@-./_~?&=%+#",chr,1,true)
end
local function nextCur(dir,chr,icur)
if icur==nil then icur=cur end
local next = math.max(math.min(icur+dir,unicode.len(text)+1),1)
if chr then return unicode.sub(text,next,next) end
return next
end
local function curAfterWord(dir)
local ncur = cur
while nextCur(dir,false,ncur)~=ncur and isLetter(nextCur(dir,true,ncur))==(dir==1) do
ncur=nextCur(dir,false,ncur)
end
while nextCur(dir,false,ncur)~=ncur and isLetter(nextCur(dir,true,ncur))==(dir==-1) do
ncur=nextCur(dir,false,ncur)
end
return ncur
end
local function moveWord(dir)
if nextCur(dir)==cur then return end
set(curPos(cur),strDef(unicode.sub(text,cur,cur)," "),false)
cur=curAfterWord(dir)
set(curPos(cur),strDef(unicode.sub(text,cur,cur)," "),true)
cursorBlink = true
end
local function deleteWord(dir)
local after = curAfterWord(dir)
local lenb = unicode.wlen(text)
if dir==1 then
text=unicode.sub(text,1,cur-1)..unicode.sub(text,after)
set(curPos(cur+1),unicode.sub(text,cur+1)..string.rep(" ",lenb-unicode.wlen(text)+1),false)
set(curPos(cur),strDef(unicode.sub(text,cur,cur)," "),true)
else
text = unicode.sub(text,1,after-1)..unicode.sub(text,cur)
cur=after
set(curPos(cur+1),unicode.sub(text,cur+1)..string.rep(" ",lenb-unicode.wlen(text)+1),false)
set(curPos(cur),strDef(unicode.sub(text,cur,cur)," "),true)
end
updateHistory()
cursorBlink = true
end
local function isLine(chr)
return chr=="\n" or chr=="\r"
end
--[[ gpu.set(startX,startY,unicode.sub(text,1,width-startX))
for i=1,(#text+startX)//width-1 do
gpu.set(startX,startY+i,unicode.sub(text,1+i*width,width-startX+i*width))
end ]]
set(1,text,false)
set(curPos(cur)," ",true)
local function reprint(new)
set(1,new..string.rep(" ",unicode.wlen(text)-unicode.wlen(new)+1),false)
cur=unicode.len(new)+1
text=new
set(curPos(cur)," ",true)
end
while true do
local args = {event.pull("key_down", "clipboard", 0.5)}
if args and args[1] == "key_down" and args[4] then
local key = _PUBLIC.keyboard.keys[args[4]]
if key=="up" and readHistoryType then
historyIdx=math.max(historyIdx-1,1)
reprint(_PUBLIC.terminal.readHistory[readHistoryType][historyIdx])
elseif key=="down" and readHistoryType then
historyIdx=math.min(historyIdx+1,#_PUBLIC.terminal.readHistory[readHistoryType])
reprint(_PUBLIC.terminal.readHistory[readHistoryType][historyIdx])
elseif key=="left" and _PUBLIC.keyboard.ctrlDown then
moveWord(-1)
elseif key=="right" and _PUBLIC.keyboard.ctrlDown then
moveWord(1)
elseif key=="left" then
moveCur(-1)
elseif key=="right" then
moveCur(1)
elseif key=="home" then
moveCur(-math.huge)
elseif key=="end" then
moveCur(math.huge)
elseif key=="back" and _PUBLIC.keyboard.ctrlDown then
deleteWord(-1)
elseif key=="delete" and _PUBLIC.keyboard.ctrlDown then
deleteWord(1)
elseif key=="back" and cur>1 then
text=unicode.sub(text,1,cur-2)..unicode.sub(text,cur)
cur=cur-1
set(curPos(cur),strDef(unicode.sub(text,cur,cur)," "),true)
cursorBlink = true
set(curPos(cur)+1,unicode.sub(text,cur+1).." ",false)
updateHistory()
elseif key=="delete" then
text = unicode.sub(text,1,cur-1)..unicode.sub(text,cur+1)
set(curPos(cur),strDef(unicode.sub(text,cur,cur)," "),true)
cursorBlink = true
if cur<=unicode.len(text) then
set(curPos(cur+1),unicode.sub(text,cur+1).." ",false)
end
updateHistory()
elseif key=="enter" then
set(curPos(cur),strDef(unicode.sub(text,cur,cur)," "),false)
break
elseif not (args[3]<32 or (args[3]>0x7F and args[3]<=0x9F)) then
add(unicode.char(args[3]) or " ")
updateHistory()
end
elseif args and args[1]=="clipboard" then
local clip = args[3]
if not args[3] then goto continue end
while isLine(unicode.sub(clip,1,1)) do clip=unicode.sub(clip,2) end
while isLine(unicode.sub(clip,-1)) do clip=unicode.sub(clip,1,-2) end
add(clip)
updateHistory()
else
cursorBlink=not cursorBlink
set(curPos(cur),strDef(unicode.sub(text,cur,cur)," "),cursorBlink)
end
::continue::
end
if readHistoryType then
if _PUBLIC.terminal.readHistory[readHistoryType][#_PUBLIC.terminal.readHistory[readHistoryType]]=="" then
table.remove(_PUBLIC.terminal.readHistory[readHistoryType],#_PUBLIC.terminal.readHistory[readHistoryType])
end
if historyIdx<#_PUBLIC.terminal.readHistory[readHistoryType] then
table.remove(_PUBLIC.terminal.readHistory[readHistoryType],historyIdx)
table.insert(_PUBLIC.terminal.readHistory[readHistoryType],text)
end
while #_PUBLIC.terminal.readHistory[readHistoryType] > 50 do
table.remove(_PUBLIC.terminal.readHistory[readHistoryType], 1)
end
end
_PUBLIC.terminal.cursorPosX=1
_PUBLIC.terminal.cursorPosY=_PUBLIC.terminal.cursorPosY+math.ceil((unicode.wlen(text)+startX-1)/width)
if _PUBLIC.terminal.cursorPosY>height then scrollDown() end
return text
end
end
function module.exit()
_G._PUBLIC.terminal = nil
end
return module
-149
View File
@@ -1,149 +0,0 @@
_G._PUBLIC.tsched = {}
_G.tsched = {}
_G.tsched.tasks = {}
local currentTask
local component = require("component")
local computer = require("computer")
local filesystem = require("filesystem")
local json = require("json")
local gpu = component.gpu
local ocelot = component.ocelot
function _G._PUBLIC.tsched.runAsTask(path,...)
local args = {...}
local function taskFunction()
local result, errorMessage = xpcall(function(...)
local args = table.pack(...)
if not filesystem.exists(path) then
error("No such file: " .. path)
end
local handle, data, tmpdata = filesystem.open(path), "", nil
repeat
tmpdata = handle:read(math.huge or math.maxinteger)
data = data .. (tmpdata or "")
until not tmpdata
handle:close()
-- Userland environment definition
local userland = table.copy(_PUBLIC)
userland._G = userland
assert(load(data, "="..path, "t", userland))(table.unpack(args))
end, function(errorMessage)
return errorMessage .. "\n \n" .. debug.traceback()
end, path, table.unpack(args))
if not result then
if print then
gpu.freeAllBuffers()
print("\n\27[91m" .. errorMessage)
else
error(errorMessage)
end
end
--require(path, table.unpack(args))
end
_PUBLIC.tsched.addTask(taskFunction, string.match(tostring(path), "([^/]+)%.lua$"))
end
function _G._PUBLIC.tsched.addTask(func, name)
ocelot.log("Added task " .. name)
local task = coroutine.create(func)
table.insert(tsched.tasks, {["task"] = task, ["name"] = name})
return task
end
function _G._PUBLIC.tsched.removeTask(id)
-- TODO: Check for user permissions before running
table.remove(_G.tsched.tasks, id)
end
function handleError(errormsg)
if errormsg == nil then -- TODO: Replace with proper error handling (if this isn't considered proper..?)
print("\27[91munknown error" .. "\n \n" .. debug.traceback())
else
print("\27[91m" .. tostring(errormsg) .. "\n \n" .. debug.traceback())
end
end
local function runTasks()
for i = 1, #_G.tsched.tasks do
if tsched.tasks[i] then
currentTask = tsched.tasks[i]
local result, errorMessage = coroutine.resume(tsched.tasks[i].task)
if not result then
handleError(errorMessage)
end
if coroutine.status(tsched.tasks[i].task) == "dead" then
_PUBLIC.tsched.removeTask(i)
--ocelot.log("Removed coroutine")
i = i - 1
end
--computer.pullSignal(0)
--coroutine.yield()
end
end
end
function _G._PUBLIC.tsched.getCurrentTask()
return table.copy(currentTask)
end
function _G._PUBLIC.tsched.getTasks()
return table.copy(tsched.tasks)
end
local function taskFunction()
local result, errorMessage = xpcall(function()
if not filesystem.exists("/halyde/kernel/evmgr.lua") then
error("No such file: /halyde/kernel/evmgr.lua")
end
local handle, data, tmpdata = filesystem.open("/halyde/kernel/evmgr.lua"), "", nil
repeat
tmpdata = handle:read(math.huge or math.maxinteger)
data = data .. (tmpdata or "")
until not tmpdata
handle:close()
assert(load(data, "=/halyde/kernel/evmgr.lua"))()
end, function(errorMessage)
return errorMessage .. "\n \n" .. debug.traceback()
end, "/halyde/kernel/evmgr.lua")
if not result then
if print then
gpu.freeAllBuffers()
print("\n\27[91m" .. errorMessage)
else
error(errorMessage)
end
end
end
_PUBLIC.tsched.addTask(taskFunction, "evmgr")
package.preload("event")
local handle, data, tmpdata = filesystem.open("/halyde/config/startupapps.json", "r"), "", nil
repeat
tmpdata = handle:read(math.huge or math.maxinteger)
data = data .. (tmpdata or "")
until not tmpdata
handle:close()
for _, line in ipairs(json.decode(data)) do
if line ~= "" then
--[[ if _G.print then
print(line)
end ]]
_G._PUBLIC.tsched.runAsTask(line)
runTasks()
end
end
-- _G.cormgr.loadCoroutine("/halyde/core/shell.lua")
while true do
runTasks()
if #_G.tsched.tasks == 0 then
computer.beep(1000, 0.5)
while true do
computer.pullSignal()
end
end
end
+97
View File
@@ -0,0 +1,97 @@
local compLib
local LLcomponent
if table.copy then
compLib = table.copy(component)
LLcomponent = table.copy(component)
else
compLib = {}
LLcomponent = component
end
--local ocelot = LLcomponent.proxy(LLcomponent.list("ocelot")())
--ocelot.log("loaded")
_G.componentlib = {["additions"] = {}, ["removals"] = {}}
compLib.virtual = {}
function compLib.virtual.add(address, componentType, proxy)
checkArg(1, address, "string")
checkArg(2, componentType, "string")
checkArg(3, proxy, "table")
proxy["address"] = address
componentlib.additions[address] = {["componentType"] = componentType, ["proxy"] = proxy}
if componentlib.removals[address] then
componentlib.removals[address] = nil
end
end
function compLib.virtual.remove(address)
checkArg(1, address, "string")
if componentlib.additions[address] then
componentlib.additions[address] = nil
else
table.insert(componentlib.removals, address)
end
end
function compLib.list(componentType)
checkArg(1, componentType, "string", "nil")
local componentList = table.copy(LLcomponent.list(componentType))
for address, dataTable in pairs(componentlib.additions) do
if dataTable.componentType == componentType or not componentType then
componentList[address] = dataTable.componentType
end
end
for _, address in pairs(componentlib.removals) do
componentList[address] = nil
end
local i, value
setmetatable(componentList, {__call = function(self)
i, value = next(self, i)
return i, value
end})
return componentList
end
function compLib.proxy(address)
if componentlib.additions[address] then
--ocelot.log("vcomponent")
return componentlib.additions[address].proxy
else
return LLcomponent.proxy(address)
end
end
function compLib.invoke(address, funcName, ...)
--ocelot.log("Invoking " .. funcName .. " from " .. address)
if componentlib.additions[address] then
--ocelot.log("vcomponent")
return componentlib.additions[address].proxy[funcName](...)
else
return LLcomponent.invoke(address, funcName, ...)
end
end
function compLib.get(address)
checkArg(1, address, "string")
if #address < 3 then
return nil, "abbreviated address must be at least 3 characters long"
end
for currentAddress, name in compLib.list() do
if currentAddress:find("^" .. address) then
return(currentAddress)
end
end
return nil, "full address not found"
end
-- Add main component proxies to the library
setmetatable(compLib, {["__index"] = function(_, item)
if compLib.list(item)() then
return compLib.proxy(compLib.list(item)())
else
return compLib[item]
end
end})
return compLib
+14
View File
@@ -0,0 +1,14 @@
local computerlib = table.copy(computer)
local LLcomputer = table.copy(computer)
function computerlib.pullSignal(timeout)
local startTime = LLcomputer.uptime()
local result
repeat
result = {LLcomputer.pullSignal(0)}
coroutine.yield()
until result or timeout and LLcomputer.uptime() >= startTime + timeout
return table.unpack(result)
end
return computerlib
+55
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@@ -0,0 +1,55 @@
local computer = import("computer")
local event = {}
local bufferTime = 0.1 -- A little bit of buffer time so events won't be skipped by accident.
--local ocelot = component.proxy(component.list("ocelot")())
function event.pull(...)
local args = {...}
local evtypes, timeout = {}, nil
for _, arg in pairs(args) do
if type(arg) == "number" and not timeout then -- It's a timeout
timeout = arg
else -- It's an event type
table.insert(evtypes, tostring(arg))
end
end
local startTime = computer.uptime()
while true do
-- Check event queue for matching event
for i = 1, #evmgr.eventQueue do
local foundevent = false
if evtypes[1] then -- event type(s) specified
for _, evtype in pairs(evtypes) do
if evmgr.eventQueue[i][2] == evtype and evmgr.eventQueue[i][1] >= startTime - bufferTime then
foundevent = true
end
end
else
if evmgr.eventQueue[i][1] >= startTime - bufferTime then
foundevent = true
end
end
if foundevent then
-- Found matching event (or any event if no type specified)
local result = table.copy(evmgr.eventQueue[i])
table.remove(evmgr.eventQueue, i)
table.remove(result, 1) -- remove the time of event argument
return table.unpack(result)
end
end
-- Check if we've timed out
if timeout and computer.uptime() >= startTime + timeout then
return nil -- Timed out, return nil
end
-- Yield to allow other processes to run and more events to be added
coroutine.yield()
end
end
return event
+506
View File
@@ -0,0 +1,506 @@
local loadfile = ... -- raw loadfile from boot.lua
local component, computer
if loadfile then
unicode = loadfile("/halyde/lib/unicode.lua")(loadfile)
component = loadfile("/halyde/lib/component.lua")(loadfile)
computer = _G.computer
elseif import then
unicode = import("unicode")
component = import("component")
computer = import("computer")
end
local filesystem = {}
function filesystem.canonical(path)
checkArg(1, path, "string")
local segList = {}
if path:sub(1, 1) ~= "/" then
path = "/" .. path
end
path = path:gsub("/+", "/")
for segment in path:gmatch("[^/]+") do
if segment == ".." and segList[1] then
table.remove(segList, #segList)
elseif segment ~= "." then
table.insert(segList, segment)
end
end
return "/" .. table.concat(segList, "/")
end
function filesystem.concat(path1, path2)
checkArg(1, path1, "string")
checkArg(2, path2, "string")
if path1:sub(-1, -1) == "/" then
path1 = path1:sub(1, -2)
end
if path2:sub(1, 1) ~= "/" then
path2 = "/" .. path2
end
return path1 .. path2
end
function filesystem.absolutePath(path) -- returns the address and absolute path of an object
checkArg(1, path, "string")
path = filesystem.canonical(path)
local address = nil
if path:find("^/tmp") then
address = computer.tmpAddress()
path = path:sub(5)
elseif path:find("^/mnt/...") then
address = component.get(path:sub(6,8))
if not address then
address = computer.getBootAddress()
else
path = path:sub(9)
end
else
address = computer.getBootAddress()
end
if not address then
return nil, "no such component"
end
return address, path
end
function filesystem.exists(path) -- check if path exists
checkArg(1, path, "string")
local address, absPath = filesystem.absolutePath(path)
if not address then
return false
end
if absPath:find("^/special/drive/...") then
return not not (computer.getBootAddress() and component.get(absPath:sub(16,18)))
end
if absPath:find("^/special/eeprom/") then
return table.find({"init.lua","data.bin","label.txt"},absPath:sub(17))
end
return component.invoke(address, "exists", absPath)
end
local function readBytes(self,n)
n = n or 1
if n==1 then
local byte = self:read(1)
if byte==nil then return nil end
return string.byte(byte)
end
local bytes, res = {string.byte(self:read(n),1,n)}, 0
if self.littleEndian then
for i=#bytes,1,-1 do
res = (res<<8)&0xFFFFFFFF | bytes[i]
end
else
for i=1,#bytes do
res = (res<<8)&0xFFFFFFFF | bytes[i]
end
end
return res
end
local function readUnicodeChar(self)
return unicode.readChar(function()
return self:readBytes(1)
end)
end
local function iterateBytes(self)
return function()
local byte = readBytes(self,1)
if byte==nil then self:close() end
return byte
end
end
local function iterateUnicodeChars(self)
return unicode.iterate(iterateBytes(self))
end
function filesystem.makeReadStream(content)
local properHandle = {}
local readcursor = 1
function properHandle.read(self, amount)
checkArg(2, amount, "number")
local limit = string.len(content)+1
local out = nil
if readcursor<limit then
if amount==math.huge then
out = string.sub(content,math.min(readcursor,limit))
else
out = string.sub(content,math.min(readcursor,limit),math.min(readcursor+amount-1,limit))
end
end
readcursor=readcursor+amount
if out=="" then
return nil
end
return out
end
properHandle.readBytes = readBytes
properHandle.readUnicodeChar = readUnicodeChar
properHandle.iterateBytes = iterateBytes
properHandle.iterateUnicodeChars = iterateUnicodeChars
function properHandle.write()
return nil
end
function properHandle.close()
content=nil
end
return properHandle
end
function filesystem.open(path, mode, buffered) -- opens a file and returns its handle
checkArg(1, path, "string")
checkArg(2, mode, "string", "nil")
checkArg(3, buffered, "boolean", "nil")
if not mode then
mode = "r"
end
if buffered == nil then
buffered = true
end
if not (mode == "r" or mode == "w" or mode == "rb" or mode == "wb" or mode == "a" or mode == "ab") then
return nil, "invalid handle type"
end
if path:find("^/special") and not filesystem.exists(path) then
return nil, "/special does not allow creating files"
end
local address, absPath = filesystem.absolutePath(path)
local unmanagedDrive = address==computer.getBootAddress() and absPath:find("^/special/drive")
local unmanagedProxy, sectorSize, sectorCount, handle
if unmanagedDrive then
unmanagedProxy = component.proxy(component.get(absPath:sub(16,18)))
sectorSize = unmanagedProxy.getSectorSize()
sectorCount = math.ceil(unmanagedProxy.getCapacity()/sectorSize)
elseif not (address==computer.getBootAddress() and absPath:find("^/special/")) then
local handleArgs = {component.invoke(address, "open", absPath, mode)}
handle = handleArgs[1]
if not handle then
return table.unpack(handleArgs)
end
handleArgs = nil
end
local properHandle = {}
properHandle.handle = handle
properHandle.address = address
local content = nil
local readcursor = 1
if buffered and mode:sub(1,1)=="r" then
content=""
repeat
tmpdata = component.invoke(address, "read", handle, math.huge or math.maxinteger)
content = content .. (tmpdata or "")
until not tmpdata
component.invoke(address, "close", handle)
end
function properHandle.read(self, amount)
checkArg(2, amount, "number")
if unmanagedDrive then
local sectorIdx = ((readcursor-1)//sectorSize)+1
if sectorIdx>sectorCount then return nil end
local sector = unmanagedProxy.readSector(sectorIdx)
local data = sector:sub(((readcursor-1)%sectorSize)+1,((readcursor+math.min(amount,sectorSize)-2)%sectorSize)+1)
readcursor=readcursor+#data
if data=="" then return nil end
return data
else
if buffered then
local limit = string.len(content)+1
local out = nil
if readcursor<limit then
if amount==math.huge then
out = string.sub(content,math.min(readcursor,limit))
else
out = string.sub(content,math.min(readcursor,limit),math.min(readcursor+amount-1,limit))
end
end
readcursor=readcursor+amount
if out=="" then
return nil
end
return out
else
return component.invoke(self.address, "read", self.handle, amount)
end
end
end
properHandle.readBytes = readBytes
properHandle.readUnicodeChar = readUnicodeChar
properHandle.iterateBytes = iterateBytes
properHandle.iterateUnicodeChars = iterateUnicodeChars
function properHandle.write(self, data)
checkArg(2, data, "string")
if unmanagedDrive then
local startSector = ((readcursor-1)//sectorSize)+1
if startSector>sectorCount then return nil, "not enough space" end
local startSByte = ((readcursor-1)%sectorSize)+1
local sect = unmanagedProxy.readSector(startSector)
unmanagedProxy.writeSector(startSector,sect:sub(1,startSByte-1)..data:sub(1,sectorSize-startSByte+1))
for i=2,(#data+startSByte)//sectorSize do
if startSector+i-1>sectorCount then return nil, "not enough space" end
unmanagedProxy.writeSector(startSector+i-1,data:sub(startSByte+sectorSize*(i-1),startSByte+sectorSize*i-1))
end
readcursor=readcursor+#data
return true
else
return component.invoke(self.address, "write", self.handle, data)
end
end
function properHandle.close(self)
if buffered then
content = nil
else
return component.invoke(self.address, "close", self.handle)
end
end
if address==computer.getBootAddress() then
local eeprom
pcall(function()
eeprom = component.eeprom
end)
if eeprom then
local getFunc, setFunc
if absPath=="/special/eeprom/init.lua" then
getFunc,setFunc = "get","set"
elseif absPath=="/special/eeprom/data.bin" then
getFunc,setFunc = "getData","setData"
elseif absPath=="/special/eeprom/label.txt" then
getFunc,setFunc = "getLabel","setLabel"
end
if mode:sub(1,1)=="r" and getFunc then
local stream = filesystem.makeReadStream(eeprom[getFunc]() or "")
properHandle.read = stream.read
properHandle.close = stream.close
elseif mode:sub(1,1)=="w" and setFunc then
local content = ""
function properHandle.write(self, data)
checkArg(2, data, "string")
content=content..data
end
function properHandle.close(self)
return eeprom[setFunc](content)
end
end
end
end
return properHandle
end
function filesystem.list(path)
checkArg(1, path, "string")
path = filesystem.canonical(path)
if path == "/mnt" then
-- list drives
local returnTable = {}
local tmpAddress = computer.tmpAddress()
for address, _ in component.list("filesystem") do
if address~=tmpAddress then
table.insert(returnTable, address:sub(1, 3) .. "/")
end
end
return returnTable
elseif path == "/special/drive" then
local returnTable = {}
local tmpAddress = computer.tmpAddress()
for address, type in component.list("drive") do
if address~=tmpAddress and type=="drive" then
table.insert(returnTable, address:sub(1, 3))
end
end
return returnTable
elseif path=="/special/eeprom" then
return {"init.lua","data.bin","label.txt"}
else
local address, absPath = filesystem.absolutePath(path)
if not address then
return false
end
return component.invoke(address, "list", absPath)
end
end
function filesystem.size(path)
checkArg(1, path, "string")
local address, absPath = filesystem.absolutePath(path)
if not address then
return false
end
if address==computer.getBootAddress() then
if absPath:find("^/special/drive") then
local drive = component.get(absPath:sub(16,18))
if not drive then return false end
return component.invoke(drive,"getCapacity")
elseif absPath:find("^/special/eeprom") then
local eeprom
pcall(function()
eeprom = component.eeprom
end)
if eeprom then
local getFunc
if absPath=="/special/eeprom/init.lua" then
getFunc = "get"
elseif absPath=="/special/eeprom/data.bin" then
getFunc = "getData"
elseif absPath=="/special/eeprom/label.txt" then
getFunc = "getLabel"
end
return #(eeprom[getFunc]())
end
end
end
return component.invoke(address, "size", absPath)
end
local function getRecursiveList(address,absPath)
local list = component.invoke(address,"list",absPath)
local dirList = {}
local listChanged = true
while listChanged do
listChanged = false
for i=1,#list do
if component.invoke(address, "isDirectory", absPath.."/"..list[i]) then
listChanged = true
local dir = list[i]
if dir:sub(-1)=="/" then dir=dir:sub(1,-2) end
table.insert(dirList,dir)
table.remove(list,i)
local subDir = component.invoke(address,"list",absPath.."/"..dir)
for j=1,#subDir do table.insert(list,dir.."/"..subDir[j]) end
end
end
end
return list,dirList
end
local function copyContent(fromHandle,toHandle)
if not (fromHandle and toHandle) then return end
local memory = math.floor(computer.freeMemory()*0.8)
local tmpdata
while true do
tmpdata = fromHandle:read(memory)
if not tmpdata then break end
local status,reason = toHandle:write(tmpdata)
if status~=true then break end
end
fromHandle:close()
toHandle:close()
end
local function copyRecursive(fromAddress,fromAbsPath,toAddress,toAbsPath)
-- TODO: make this use copyContent
if fromAbsPath:sub(-1)=="/" then fromAbsPath=fromAbsPath:sub(1,-2) end
if toAbsPath:sub(-1)=="/" then toAbsPath=toAbsPath:sub(1,-2) end
component.invoke(toAddress,"makeDirectory",toAbsPath)
local fileList,dirList = getRecursiveList(fromAddress,fromAbsPath)
for i=1,#dirList do
component.invoke(toAddress,"makeDirectory",toAbsPath.."/"..dirList[i])
end
for i=1,#fileList do
local fromFile, toFile = fromAbsPath.."/"..fileList[i], toAbsPath.."/"..fileList[i]
--[[ local handle = component.invoke(fromAddress, "open", fromFile, "r")
local data, tmpdata = "", nil
repeat
tmpdata = component.invoke(fromAddress, "read", handle, math.huge or math.maxinteger)
data = data .. (tmpdata or "")
until not tmpdata
tmpdata = component.invoke(fromAddress, "close", handle)
local handle = component.invoke(toAddress, "open", toFile, "w")
component.invoke(toAddress, "write", handle, data)
component.invoke(toAddress, "close", handle) ]]
local fromHandle = component.invoke(fromAddress, "open", fromFile, "r")
local toHandle = component.invoke(toAddress, "open", toFile, "w")
copyContent({
["read"]=function(...) return component.invoke(fromAddress, "read", handle, ...) end,
["close"]=function(...) return component.invoke(fromAddress, "close", handle, ...) end
},{
["write"]=function(...) return component.invoke(fromAddress, "write", handle, ...) end,
["close"]=function(...) return component.invoke(fromAddress, "close", handle, ...) end
})
end
end
function filesystem.isDirectory(path)
checkArg(1, path, "string")
local address, absPath = filesystem.absolutePath(path)
if not address then
return false
end
return component.invoke(address, "isDirectory", absPath)
end
function filesystem.rename(fromPath, toPath)
checkArg(1, fromPath, "string")
checkArg(2, toPath, "string")
local fromAddress, fromAbsPath = filesystem.absolutePath(fromPath)
local toAddress, toAbsPath = filesystem.absolutePath(toPath)
if not fromAddress or not toAddress then
return false
end
if fromAddress == toAddress then
return component.invoke(fromAddress, "rename", fromAbsPath, toAbsPath)
elseif filesystem.isDirectory(fromPath) then -- component.invoke(fromAddress, "isDirectory", fromAbsPath) then
copyRecursive(fromAddress,fromAbsPath,toAddress,toAbsPath)
filesystem.remove(fromPath) -- component.invoke(fromAddress,"remove", fromAbsPath)
else
local handle, data, tmpdata = filesystem.open(fromPath), "", nil -- component.invoke(fromAddress, "open", fromAbsPath, "r"), "", nil
repeat
tmpdata = handle:read(math.huge or math.maxinteger) -- component.invoke(fromAddress, "read", handle, math.huge or math.maxinteger)
data = data .. (tmpdata or "")
until not tmpdata
tmpdata = handle:close() -- component.invoke(fromAddress, "close", handle)
local handle = filesystem.open(toPath) -- component.invoke(toAddress, "open", toAbsPath, "w")
handle:write(data) -- component.invoke(toAddress, "write", handle, data)
handle:close() -- component.invoke(toAddress, "close", handle)
filesystem.remove(fromPath) -- component.invoke(fromAddress, "remove", fromAbsPath)
end
end
function filesystem.copy(fromPath, toPath)
checkArg(1, fromPath, "string")
checkArg(2, toPath, "string")
local fromAddress, fromAbsPath = filesystem.absolutePath(fromPath)
local toAddress, toAbsPath = filesystem.absolutePath(toPath)
if not fromAddress or not toAddress then
return false
end
if filesystem.isDirectory(fromPath) then -- component.invoke(fromAddress, "isDirectory", fromAbsPath)
copyRecursive(fromAddress,fromAbsPath,toAddress,toAbsPath)
else
--[[ local handle = filesystem.open(fromPath,"r")
local data, tmpdata = "", nil
repeat
tmpdata = handle:read(math.huge or math.maxinteger)
data = data .. (tmpdata or "")
until not tmpdata
tmpdata = handle:close()
local handle = filesystem.open(toPath,"w")
handle:write(data)
handle:close() ]]
copyContent(filesystem.open(fromPath,"r"),filesystem.open(toPath,"w"))
end
end
function filesystem.remove(path)
checkArg(1, path, "string")
local address, absPath = filesystem.absolutePath(path)
if not address then
return false
end
if absPath:find("^/special") then return false end
if absPath:find("^/tmp") then return false end
if absPath:find("^/mnt") then return false end
return component.invoke(address, "remove", absPath)
end
function filesystem.makeDirectory(path)
checkArg(1, path, "string")
local address, absPath = filesystem.absolutePath(path)
if not address then
return false
end
return component.invoke(address, "makeDirectory", absPath)
end
return(filesystem)
+4
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@@ -0,0 +1,4 @@
-- json.lua by rxi
-- Minified with luamin
-- Original: https://github.com/rxi/json.lua
local a={_version="0.1.2"}local b;local c={["\\"]="\\",["\""]="\"",["\b"]="b",["\f"]="f",["\n"]="n",["\r"]="r",["\t"]="t"}local d={["/"]="/"}for e,f in pairs(c)do d[f]=e end;local function g(h)return"\\"..(c[h]or string.format("u%04x",h:byte()))end;local function i(j)return"null"end;local function k(j,l)local m={}l=l or{}if l[j]then error("circular reference")end;l[j]=true;if rawget(j,1)~=nil or next(j)==nil then local n=0;for e in pairs(j)do if type(e)~="number"then error("invalid table: mixed or invalid key types")end;n=n+1 end;if n~=#j then error("invalid table: sparse array")end;for o,f in ipairs(j)do table.insert(m,b(f,l))end;l[j]=nil;return"["..table.concat(m,",").."]"else for e,f in pairs(j)do if type(e)~="string"then error("invalid table: mixed or invalid key types")end;table.insert(m,b(e,l)..":"..b(f,l))end;l[j]=nil;return"{"..table.concat(m,",").."}"end end;local function p(j)return'"'..j:gsub('[%z\1-\31\\"]',g)..'"'end;local function q(j)if j~=j or j<=-math.huge or j>=math.huge then error("unexpected number value '"..tostring(j).."'")end;return string.format("%.14g",j)end;local r={["nil"]=i,["table"]=k,["string"]=p,["number"]=q,["boolean"]=tostring}b=function(j,l)local s=type(j)local t=r[s]if t then return t(j,l)end;error("unexpected type '"..s.."'")end;function a.encode(j)return b(j)end;local u;local function v(...)local m={}for o=1,select("#",...)do m[select(o,...)]=true end;return m end;local w=v(" ","\t","\r","\n")local x=v(" ","\t","\r","\n","]","}",",")local y=v("\\","/",'"',"b","f","n","r","t","u")local z=v("true","false","null")local A={["true"]=true,["false"]=false,["null"]=nil}local function B(C,D,E,F)for o=D,#C do if E[C:sub(o,o)]~=F then return o end end;return#C+1 end;local function G(C,D,H)local I=1;local J=1;for o=1,D-1 do J=J+1;if C:sub(o,o)=="\n"then I=I+1;J=1 end end;error(string.format("%s at line %d col %d",H,I,J))end;local function K(n)local t=math.floor;if n<=0x7f then return string.char(n)elseif n<=0x7ff then return string.char(t(n/64)+192,n%64+128)elseif n<=0xffff then return string.char(t(n/4096)+224,t(n%4096/64)+128,n%64+128)elseif n<=0x10ffff then return string.char(t(n/262144)+240,t(n%262144/4096)+128,t(n%4096/64)+128,n%64+128)end;error(string.format("invalid unicode codepoint '%x'",n))end;local function L(M)local N=tonumber(M:sub(1,4),16)local O=tonumber(M:sub(7,10),16)if O then return K((N-0xd800)*0x400+O-0xdc00+0x10000)else return K(N)end end;local function P(C,o)local m=""local Q=o+1;local e=Q;while Q<=#C do local R=C:byte(Q)if R<32 then G(C,Q,"control character in string")elseif R==92 then m=m..C:sub(e,Q-1)Q=Q+1;local h=C:sub(Q,Q)if h=="u"then local S=C:match("^[dD][89aAbB]%x%x\\u%x%x%x%x",Q+1)or C:match("^%x%x%x%x",Q+1)or G(C,Q-1,"invalid unicode escape in string")m=m..L(S)Q=Q+#S else if not y[h]then G(C,Q-1,"invalid escape char '"..h.."' in string")end;m=m..d[h]end;e=Q+1 elseif R==34 then m=m..C:sub(e,Q-1)return m,Q+1 end;Q=Q+1 end;G(C,o,"expected closing quote for string")end;local function T(C,o)local R=B(C,o,x)local M=C:sub(o,R-1)local n=tonumber(M)if not n then G(C,o,"invalid number '"..M.."'")end;return n,R end;local function U(C,o)local R=B(C,o,x)local V=C:sub(o,R-1)if not z[V]then G(C,o,"invalid literal '"..V.."'")end;return A[V],R end;local function W(C,o)local m={}local n=1;o=o+1;while 1 do local R;o=B(C,o,w,true)if C:sub(o,o)=="]"then o=o+1;break end;R,o=u(C,o)m[n]=R;n=n+1;o=B(C,o,w,true)local X=C:sub(o,o)o=o+1;if X=="]"then break end;if X~=","then G(C,o,"expected ']' or ','")end end;return m,o end;local function Y(C,o)local m={}o=o+1;while 1 do local Z,j;o=B(C,o,w,true)if C:sub(o,o)=="}"then o=o+1;break end;if C:sub(o,o)~='"'then G(C,o,"expected string for key")end;Z,o=u(C,o)o=B(C,o,w,true)if C:sub(o,o)~=":"then G(C,o,"expected ':' after key")end;o=B(C,o+1,w,true)j,o=u(C,o)m[Z]=j;o=B(C,o,w,true)local X=C:sub(o,o)o=o+1;if X=="}"then break end;if X~=","then G(C,o,"expected '}' or ','")end end;return m,o end;local _={['"']=P,["0"]=T,["1"]=T,["2"]=T,["3"]=T,["4"]=T,["5"]=T,["6"]=T,["7"]=T,["8"]=T,["9"]=T,["-"]=T,["t"]=U,["f"]=U,["n"]=U,["["]=W,["{"]=Y}u=function(C,D)local X=C:sub(D,D)local t=_[X]if t then return t(C,D)end;G(C,D,"unexpected character '"..X.."'")end;function a.decode(C)if type(C)~="string"then error("expected argument of type string, got "..type(C))end;local m,D=u(C,B(C,1,w,true))D=B(C,D,w,true)if D<=#C then G(C,D,"trailing garbage")end;return m end;return a
+432
View File
@@ -0,0 +1,432 @@
local raster = {
["units"]={},
["defaultBackgroundColor"]=0x000000,
["defaultForegroundColor"]=0xFFFFFF,
["displayWidth"]=0,
["displayHeight"]=0,
["charWidth"]=0,
["charHeight"]=0,
["backgroundColor"]=0xFFFFFF
}
local component = import("component")
-- local ocelot = component.proxy(component.list("ocelot")())
local gpu = component.gpu
local display = {}
local chunksAffected = {}
local renderBuffer = nil
-- braille rendering
function raster.units.charToBraille(x,y)
return x*2,y*4
end
function raster.units.brailleToChar(x,y)
return math.ceil(x/2),math.ceil(y/4)
end
function raster.init(width, height, bgcolor)
-- NOTE: Width and height are in characters, not pixels in braille.
-- If the width and height are nil, the entire screen will be used.
if width==nil and height==nil then
width, height = gpu.getResolution()
end
raster.charWidth = width
raster.charHeight = height
width, height = raster.units.charToBraille(width, height)
bgcolor = bgcolor or raster.defaultBackgroundColor
if bgcolor~=0 then
for i=1,width*height do
display[i]=bgcolor
end
end
raster.displayWidth = width
raster.displayHeight = height
raster.backgroundColor = bgcolor
pcall(function()
renderBuffer = gpu.allocateBuffer()
end)
raster.clear()
end
function raster.set(x, y, color)
if x<1 or x>raster.displayWidth or y<1 or y>raster.displayHeight then
return false
end
color = color or raster.defaultForegroundColor
local i = x+y*raster.displayWidth
display[i] = color
local ci = math.floor((x-1)/2)+math.floor((y-1)/4)*raster.charWidth+1
-- ocelot.log(x..","..y..":"..ci)
chunksAffected[ci] = true
return true
end
function raster.get(x, y)
local i = x+y*raster.displayWidth
return display[i] or raster.backgroundColor
end
local function stats(arr)
local out = {}
for i=1,#arr do
local v = arr[i]
if out[v]==nil then
out[v]=1
else
out[v] = out[v] + 1
end
end
return out
end
local function getKeys(t)
local keys = {}
for k,v in pairs(t) do
table.insert(keys,{k,v})
end
table.sort(keys,function(a,b)
return a[2]>b[2]
end)
for i=1,#keys do
keys[i] = keys[i][1]
end
return keys
end
local function colorDifference(a,b)
return ((a>>16)&255)-((b>>16)&255)+((a>>8)&255)-((b>>8)&255)+(a&255)-(b&255)
end
local function limitTwoColors(arr)
local colors = getKeys(stats(arr))
for i=1,#arr do
local v=arr[i]
if v==colors[1] then
arr[i]=0
goto continue
elseif v==colors[2] then
arr[i]=1
goto continue
else
--error("Pixel is not in the two colors (raster.lua:90)")
-- get closest color so atleast it kinda shows
if colorDifference(v,colors[1])<colorDifference(v,colors[2]) then
arr[i]=0
else
arr[i]=1
end
end
::continue::
end
return arr,colors[1] or 0,colors[2] or 0
end
local function arrayToBraille(arr)
local codePoint = 0x2800
for i=1,8 do
codePoint = codePoint | arr[i]<<(i-1)
end
if codePoint==0x2800 then return " " end
return utf8.char(codePoint)
end
function raster.update()
if renderBuffer~=nil then
gpu.setActiveBuffer(renderBuffer)
end
for y=1,raster.displayHeight,4 do
-- gpu.set(0,0,tostring(y))
for x=1,raster.displayWidth,2 do
local ci = math.floor(x/2)+math.floor(y/4)*raster.charWidth+1
if chunksAffected[ci] then
local chunk = {
raster.get(x,y),
raster.get(x,y+1),
raster.get(x,y+2),
raster.get(x+1,y),
raster.get(x+1,y+1),
raster.get(x+1,y+2),
raster.get(x,y+3),
raster.get(x+1,y+3)
}
local colorA = nil
local colorB = nil
chunk,colorA,colorB = limitTwoColors(chunk)
-- print(tostring(colorA)..","..tostring(colorB))
cx,cy=raster.units.brailleToChar(x,y)
gpu.setBackground(colorA)
gpu.setForeground(colorB)
-- gpu.set(cx,cy,tostring(colorB/0xFFFFFF))
gpu.set(cx,cy,arrayToBraille(chunk))
chunksAffected[ci] = false
end
end
end
if renderBuffer~=nil then
gpu.bitblt()
gpu.setActiveBuffer(0)
end
end
function raster.clear()
if renderBuffer~=nil then
gpu.setActiveBuffer(renderBuffer)
end
-- clear()
local bgcolor = raster.backgroundColor
gpu.setBackground(bgcolor)
gpu.fill(1,1,raster.displayWidth,raster.displayHeight," ")
display = {}
end
function raster.free()
if renderBuffer==nil then
return true
else
return gpu.freeBuffer(renderBuffer)
end
end
-- advanced rendering
function raster.drawLine(x1, y1, x2, y2, color)
x1, y1, x2, y2 = math.floor(x1), math.floor(y1), math.floor(x2), math.floor(y2)
local dx = math.abs(x2 - x1)
local dy = math.abs(y2 - y1)
local sx = x1 < x2 and 1 or -1
local sy = y1 < y2 and 1 or -1
local err = dx - dy
while true do
raster.set(x1, y1, color)
if x1 == x2 and y1 == y2 then
break
end
local e2 = 2 * err
if e2 > -dy then
err = err - dy
x1 = x1 + sx
end
if e2 < dx then
err = err + dx
y1 = y1 + sy
end
end
end
function raster.drawRect(x1,y1,x2,y2,col)
x1, y1, x2, y2 = math.floor(x1), math.floor(y1), math.floor(x2), math.floor(y2)
if x1 > x2 then x1, x2 = x2, x1 end
if y1 > y2 then y1, y2 = y2, y1 end
for x=x1,x2 do
raster.set(x,y1,col)
raster.set(x,y2,col)
end
for y=y1+1,y2-1 do
raster.set(x1,y,col)
raster.set(x2,y,col)
end
end
function raster.fillRect(x1,y1,x2,y2,col)
x1, y1, x2, y2 = math.floor(x1), math.floor(y1), math.floor(x2), math.floor(y2)
if x1 > x2 then x1, x2 = x2, x1 end
if y1 > y2 then y1, y2 = y2, y1 end
for x=x1,x2 do
for y=y1,y2 do
raster.set(x,y,col)
end
end
end
function raster.drawCircle(xc, yc, radius, color)
xc=math.floor(xc)
yc=math.floor(yc)
radius=math.floor(radius)
local x = 0
local y = radius
local d = 3 - 2 * radius
while y >= x do
-- Draw 8 symmetric points
raster.set(xc + x, yc + y, color)
raster.set(xc - x, yc + y, color)
raster.set(xc + x, yc - y, color)
raster.set(xc - x, yc - y, color)
raster.set(xc + y, yc + x, color)
raster.set(xc - y, yc + x, color)
raster.set(xc + y, yc - x, color)
raster.set(xc - y, yc - x, color)
if d < 0 then
d = d + 4 * x + 6
else
d = d + 4 * (x - y) + 10
y = y - 1
end
x = x + 1
end
end
function raster.drawEllipse(x1, y1, x2, y2, color)
if x1 > x2 then x1, x2 = x2, x1 end
if y1 > y2 then y1, y2 = y2, y1 end
local xc = math.floor((x1 + x2) / 2)
local yc = math.floor((y1 + y2) / 2)
local a = math.floor((x2 - x1) / 2)
local b = math.floor((y2 - y1) / 2)
if a <= 0 or b <= 0 then
return
end
if a == b then
raster.drawCircle(xc, yc, a, color)
return
end
if a <= 1 and b <= 1 then
raster.set(xc, yc, color)
return
elseif a <= 1 then
for y = yc - b, yc + b do
raster.set(xc, y, color)
end
return
elseif b <= 1 then
for x = xc - a, xc + a do
raster.set(x, yc, color)
end
return
end
local x = 0
local y = b
local a2 = a * a
local b2 = b * b
local d1 = b2 - (a2 * b) + (0.25 * a2)
local dx = 2 * b2 * x
local dy = 2 * a2 * y
while dx < dy do
raster.set(xc + x, yc + y, color)
raster.set(xc - x, yc + y, color)
raster.set(xc + x, yc - y, color)
if d1 < 0 then
x = x + 1
dx = dx + (2 * b2)
d1 = d1 + dx + b2
else
x = x + 1
y = y - 1
dx = dx + (2 * b2)
dy = dy - (2 * a2)
d1 = d1 + dx - dy + b2
end
end
local d2 = b2 * (x + 0.5) * (x + 0.5) + a2 * (y - 1) * (y - 1) - a2 * b2
while y >= 0 do
raster.set(xc + x, yc + y, color)
raster.set(xc - x, yc + y, color)
raster.set(xc + x, yc - y, color)
raster.set(xc - x, yc - y, color)
if d2 > 0 then
y = y - 1
dy = dy - (2 * a2)
d2 = d2 - dy + a2
else
y = y - 1
x = x + 1
dx = dx + (2 * b2)
dy = dy - (2 * a2)
d2 = d2 + dx - dy + a2
end
end
end
function raster.fillCircle(x, y, r, color)
x, y = math.floor(x + 0.5), math.floor(y + 0.5)
r = math.floor(r + 0.5)
if r <= 0 then return end
local minX, maxX = x - r, x + r
local minY, maxY = y - r, y + r
for py = minY, maxY do
for px = minX, maxX do
local dx, dy = px - x, py - y
local distSquared = dx*dx + dy*dy
if distSquared <= r*r then
raster.set(px, py, color)
end
end
end
end
function raster.fillEllipse(x1, y1, x2, y2, color)
local centerX = (x1 + x2) / 2
local centerY = (y1 + y2) / 2
local a = math.abs(x2 - x1) / 2
local b = math.abs(y2 - y1) / 2
centerX = math.floor(centerX + 0.5)
centerY = math.floor(centerY + 0.5)
a = math.floor(a + 0.5)
b = math.floor(b + 0.5)
if a <= 0 or b <= 0 then return end
if a == b then
raster.fillCircle(centerX, centerY, a, color)
return
end
local minX = centerX - a
local maxX = centerX + a
local minY = centerY - b
local maxY = centerY + b
for y = minY, maxY do
for x = minX, maxX do
local dx = x - centerX
local dy = y - centerY
local value = (dx*dx)/(a*a) + (dy*dy)/(b*b)
if value <= 1 then
raster.set(x, y, color)
end
end
end
end
return raster
+125
View File
@@ -0,0 +1,125 @@
local serialize = {}
function serialize.string(str)
return '"'..str:gsub("[%z\1-\31\34\92\127-\159]",function(c)
local byte = c:byte()
if byte== 7 then return "\\a" end
if byte== 8 then return "\\b" end
if byte== 9 then return "\\t" end
if byte==10 then return "\\n" end
if byte==11 then return "\\v" end
if byte==12 then return "\\f" end
if byte==13 then return "\\r" end
if byte==34 then return "\\\"" end
if byte==92 then return "\\\\" end
return string.format("\\x%02x",byte)
end)..'"'
end
function serialize.table(tbl,colors,stack)
stack = table.copy(stack or {})
table.insert(stack,tbl)
local keyAmount = 0
local keyNumber = true
local out = ""
local first = true
for key,val in pairs(tbl) do
if not first then out=out..",\n" end
first=false
out=out.." "
if type(key)=="string" then
if key:match("^[%a_][%w_]*$") then
out=out..key.."="
else
out=out..'['..serialize.string(key)..']='
end
else
out=out.."["..tostring(key).."]="
end
if type(key)~="number" then
keyNumber=false
end
local success,reason = pcall(function()
local valStr = ""
if type(val)=="table" then
if #stack>4 or table.find(stack,val) then
valStr="..."
else
valStr=serialize.table(val,colors,stack)
end
elseif type(val)=="string" then
local lines = {}
for line in (val.."\n"):gmatch("([^\n]*)\n") do table.insert(lines,line) end
if #lines[#lines]==0 then
lines[#lines]=nil
lines[#lines]=lines[#lines].."\n"
end
for i=1,#lines do
if i<#lines then
lines[i]=serialize.string(lines[i].."\n")
else
lines[i]=serialize.string(lines[i])
end
end
valStr=table.concat(lines," ..\n ")
else
valStr=tostring(val)
end
local lines = {}
for line in (valStr.."\n"):gmatch("([^\n]*)\n") do table.insert(lines,line) end
out=out..table.concat(lines,"\n ")
lines = nil
keyAmount=keyAmount+1
end)
if not success then
if colors then out=out.."\x1b[91m" end
out=out.."["..tostring(reason).."]"
if colors then out=out.."\x1b[39m" end
end
coroutine.yield()
end
local metatbl = getmetatable(tbl)
local metakeys = {}
if type(metatbl)=="table" then
for i,v in pairs(metatbl) do
keyNumber=false
table.insert(metakeys,i)
end
end
if #metakeys>0 then
out=out.."\n "
if colors then out=out.."\x1b[92m" end
if table.find(metakeys,"__tostring") then
out=out.."tostring: "..serialize.string(tostring(tbl)).."\n "
table.remove(metakeys,table.find(metakeys,"__tostring"))
end
out=out..table.concat(metakeys,", ")
if colors then out=out.."\x1b[39m" end
end
if keyAmount==0 then return "{}" end
if keyNumber then
-- fix strings not being serialised
local vals = {}
for _,v in pairs(tbl) do
if #vals>=5 and #stack>1 then
table.insert(vals,"...")
break
end
if type(v)=="table" then
table.insert(vals,serialize.table(v,colors,stack))
elseif type(v)=="string" then
table.insert(vals,serialize.string(v))
else
table.insert(vals,tostring(v))
end
end
return "{"..table.concat(vals,", ").."}"
end
return "{\n"..out.."\n}"
end
return serialize
+102
View File
@@ -0,0 +1,102 @@
local unicodeLib
local LLunicode
if table.copy then
unicodeLib = table.copy(unicode)
LLunicode = table.copy(unicode)
else
unicodeLib = {}
LLunicode = unicode
end
function unicodeLib.readCodePoint(readByte)
checkArg(1,readByte,"function")
local function inRange(min,max,...)
for _,v in ipairs({...}) do
if not (v and v>=min and v<max) then return false end
end
return true
end
local byte = readByte()
if byte==nil then return end
if byte < 0x80 then
-- ASCII character (0xxxxxxx)
return byte
elseif byte < 0xC0 then
-- Continuation byte (10xxxxxx), invalid at start position
return nil
elseif byte < 0xE0 then
-- 2-byte sequence (110xxxxx 10xxxxxx)
local byte2 = readByte()
if byte2==nil then return nil end
if inRange(0x80,0xC0,byte2) then
local code_point = ((byte & 0x1F) << 6) | (byte2 & 0x3F)
return code_point
end
elseif byte < 0xF0 then
-- 3-byte sequence (1110xxxx 10xxxxxx 10xxxxxx)
local byte2, byte3 = readByte(), readByte()
if byte2==nil and byte3==nil then return nil end
if inRange(0x80,0xC0,byte2,byte3)then
local code_point = ((byte & 0x0F) << 12) | ((byte2 & 0x3F) << 6) | (byte3 & 0x3F)
return code_point
end
elseif byte < 0xF8 then
-- 4-byte sequence (11110xxx 10xxxxxx 10xxxxxx 10xxxxxx)
local byte2, byte3, byte4 = readByte(), readByte(), readByte()
if byte2==nil and byte3==nil and byte4==nil then return nil end
if inRange(0x80,0xC0,byte2,byte3,byte4) then
local code_point = ((byte & 0x07) << 18) | ((byte2 & 0x3F) << 12) | ((byte3 & 0x3F) << 6) | (byte4 & 0x3F)
return code_point
end
end
-- Invalid UTF-8 byte sequence
return nil
end
function unicodeLib.readChar(readByte)
checkArg(1,readByte,"function")
return LLunicode.char(unicodeLib.readCodePoint(readByte))
end
function unicodeLib.codepoint(chr)
checkArg(1,chr,"string")
local ptr = 1
return unicode.readCodePoint(function()
local byte = chr:byte(ptr)
ptr=ptr+1
return byte
end),ptr-1
end
function unicodeLib.iterate(readByte)
checkArg(1,readByte,"string","function")
if type(readByte)=="string" then
local str,ptr = readByte,0
readByte = function()
ptr=ptr+1
return str:byte(ptr)
end
end
return function()
local point = unicodeLib.readCodePoint(readByte)
if point==nil then return nil end
return LLunicode.char(point),point
end
end
unicodeLib.char = LLunicode.char
unicodeLib.charWidth = LLunicode.charWidth
unicodeLib.isWide = LLunicode.isWide
unicodeLib.len = LLunicode.len
unicodeLib.lower = LLunicode.lower
unicodeLib.reverse = LLunicode.reverse
unicodeLib.sub = LLunicode.sub
unicodeLib.upper = LLunicode.upper
unicodeLib.wlen = LLunicode.wlen
unicodeLib.wtrunc = LLunicode.wtrunc
return unicodeLib
-4
View File
@@ -1,4 +0,0 @@
[00:00:04:12] Debug!
[00:00:04:19] Info!
[00:00:04:25] Warning!
[00:00:04:32] Error!